Class ClientboundMoveEntityPosPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.entity.ClientboundMoveEntityPosPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundMoveEntityPosPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundMoveEntityPosPacket

      public ClientboundMoveEntityPosPacket(io.netty.buffer.ByteBuf in)
    • ClientboundMoveEntityPosPacket

      public ClientboundMoveEntityPosPacket(int entityId, double moveX, double moveY, double moveZ, boolean onGround)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getEntityId

      public int getEntityId()
    • getMoveX

      public double getMoveX()
    • getMoveY

      public double getMoveY()
    • getMoveZ

      public double getMoveZ()
    • isOnGround

      public boolean isOnGround()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withEntityId

      public @NonNull ClientboundMoveEntityPosPacket withEntityId(int entityId)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMoveX

      public @NonNull ClientboundMoveEntityPosPacket withMoveX(double moveX)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMoveY

      public @NonNull ClientboundMoveEntityPosPacket withMoveY(double moveY)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMoveZ

      public @NonNull ClientboundMoveEntityPosPacket withMoveZ(double moveZ)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withOnGround

      public @NonNull ClientboundMoveEntityPosPacket withOnGround(boolean onGround)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).