Class ClientboundDebugEntityValuePacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.debug.ClientboundDebugEntityValuePacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundDebugEntityValuePacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundDebugEntityValuePacket

      public ClientboundDebugEntityValuePacket(io.netty.buffer.ByteBuf in)
    • ClientboundDebugEntityValuePacket

      public ClientboundDebugEntityValuePacket(int entityId, DebugSubscriptions subscriptionType, @Nullable @Nullable DebugInfo subscription)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getEntityId

      public int getEntityId()
    • getSubscriptionType

      public DebugSubscriptions getSubscriptionType()
    • getSubscription

      @Nullable public @Nullable DebugInfo getSubscription()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withEntityId

      public @NonNull ClientboundDebugEntityValuePacket withEntityId(int entityId)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSubscriptionType

      public @NonNull ClientboundDebugEntityValuePacket withSubscriptionType(DebugSubscriptions subscriptionType)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSubscription

      public @NonNull ClientboundDebugEntityValuePacket withSubscription(@Nullable @Nullable DebugInfo subscription)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).