Class ClientboundSystemChatPacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.ClientboundSystemChatPacket
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Packet,MinecraftPacket
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Constructor Summary
ConstructorsConstructorDescriptionClientboundSystemChatPacket(io.netty.buffer.ByteBuf in) ClientboundSystemChatPacket(net.kyori.adventure.text.Component content, boolean overlay) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleannet.kyori.adventure.text.ComponentinthashCode()booleanvoidserialize(io.netty.buffer.ByteBuf out) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.@NonNull StringtoString()@NonNull ClientboundSystemChatPacketwithContent(net.kyori.adventure.text.Component content) @NonNull ClientboundSystemChatPacketwithOverlay(boolean overlay) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundSystemChatPacket
public ClientboundSystemChatPacket(io.netty.buffer.ByteBuf in) -
ClientboundSystemChatPacket
public ClientboundSystemChatPacket(net.kyori.adventure.text.Component content, boolean overlay)
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Method Details
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serialize
public void serialize(io.netty.buffer.ByteBuf out) - Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getContent
public net.kyori.adventure.text.Component getContent() -
isOverlay
public boolean isOverlay() -
equals
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canEqual
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hashCode
public int hashCode() -
toString
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withContent
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withOverlay
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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