java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundInteractPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ServerboundInteractPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ServerboundInteractPacket

      public ServerboundInteractPacket(int entityId, org.cloudburstmc.math.vector.Vector3d location, boolean isSneaking)
    • ServerboundInteractPacket

      public ServerboundInteractPacket(io.netty.buffer.ByteBuf in)
    • ServerboundInteractPacket

      public ServerboundInteractPacket(int entityId, Hand hand, org.cloudburstmc.math.vector.Vector3d location, boolean isSneaking)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getEntityId

      public int getEntityId()
    • getHand

      public Hand getHand()
    • getLocation

      public org.cloudburstmc.math.vector.Vector3d getLocation()
    • isSneaking

      public boolean isSneaking()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withEntityId

      public @NonNull ServerboundInteractPacket withEntityId(int entityId)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withHand

      public @NonNull ServerboundInteractPacket withHand(Hand hand)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withLocation

      public @NonNull ServerboundInteractPacket withLocation(org.cloudburstmc.math.vector.Vector3d location)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSneaking

      public @NonNull ServerboundInteractPacket withSneaking(boolean isSneaking)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).