java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundSoundPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundSoundPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundSoundPacket

      public ClientboundSoundPacket(io.netty.buffer.ByteBuf in)
    • ClientboundSoundPacket

      public ClientboundSoundPacket(@NonNull @NonNull Sound sound, @NonNull @NonNull SoundCategory category, double x, double y, double z, float volume, float pitch, long seed)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getSound

      @NonNull public @NonNull Sound getSound()
    • getCategory

      @NonNull public @NonNull SoundCategory getCategory()
    • getX

      public double getX()
    • getY

      public double getY()
    • getZ

      public double getZ()
    • getVolume

      public float getVolume()
    • getPitch

      public float getPitch()
    • getSeed

      public long getSeed()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withSound

      public @NonNull ClientboundSoundPacket withSound(@NonNull @NonNull Sound sound)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withCategory

      public @NonNull ClientboundSoundPacket withCategory(@NonNull @NonNull SoundCategory category)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withX

      public @NonNull ClientboundSoundPacket withX(double x)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withY

      public @NonNull ClientboundSoundPacket withY(double y)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withZ

      public @NonNull ClientboundSoundPacket withZ(double z)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withVolume

      public @NonNull ClientboundSoundPacket withVolume(float volume)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withPitch

      public @NonNull ClientboundSoundPacket withPitch(float pitch)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSeed

      public @NonNull ClientboundSoundPacket withSeed(long seed)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).