Class ClientboundMerchantOffersPacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.inventory.ClientboundMerchantOffersPacket
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Packet,MinecraftPacket
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Constructor Summary
ConstructorsConstructorDescriptionClientboundMerchantOffersPacket(int containerId, @NonNull List<VillagerTrade> offers, int villagerLevel, int villagerXp, boolean showProgress, boolean canRestock) ClientboundMerchantOffersPacket(io.netty.buffer.ByteBuf in) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleanint@NonNull List<VillagerTrade>intintinthashCode()booleanbooleanvoidserialize(io.netty.buffer.ByteBuf out) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.@NonNull StringtoString()@NonNull ClientboundMerchantOffersPacketwithCanRestock(boolean canRestock) @NonNull ClientboundMerchantOffersPacketwithContainerId(int containerId) @NonNull ClientboundMerchantOffersPacketwithOffers(@NonNull List<VillagerTrade> offers) @NonNull ClientboundMerchantOffersPacketwithShowProgress(boolean showProgress) @NonNull ClientboundMerchantOffersPacketwithVillagerLevel(int villagerLevel) @NonNull ClientboundMerchantOffersPacketwithVillagerXp(int villagerXp) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundMerchantOffersPacket
public ClientboundMerchantOffersPacket(io.netty.buffer.ByteBuf in) -
ClientboundMerchantOffersPacket
public ClientboundMerchantOffersPacket(int containerId, @NonNull @NonNull List<VillagerTrade> offers, int villagerLevel, int villagerXp, boolean showProgress, boolean canRestock)
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Method Details
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serialize
public void serialize(io.netty.buffer.ByteBuf out) - Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getContainerId
public int getContainerId() -
getOffers
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getVillagerLevel
public int getVillagerLevel() -
getVillagerXp
public int getVillagerXp() -
isShowProgress
public boolean isShowProgress() -
isCanRestock
public boolean isCanRestock() -
equals
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canEqual
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hashCode
public int hashCode() -
toString
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withContainerId
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withOffers
public @NonNull ClientboundMerchantOffersPacket withOffers(@NonNull @NonNull List<VillagerTrade> offers) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withVillagerLevel
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withVillagerXp
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withShowProgress
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withCanRestock
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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