Class ServerboundClientInformationPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.common.serverbound.ServerboundClientInformationPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ServerboundClientInformationPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ServerboundClientInformationPacket

      public ServerboundClientInformationPacket(io.netty.buffer.ByteBuf in)
    • ServerboundClientInformationPacket

      public ServerboundClientInformationPacket(@NonNull @NonNull String locale, int renderDistance, @NonNull @NonNull ChatVisibility chatVisibility, boolean useChatColors, @NonNull @NonNull List<SkinPart> visibleParts, @NonNull @NonNull HandPreference mainHand, boolean textFilteringEnabled, boolean allowsListing, @NonNull @NonNull ParticleStatus particleStatus)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getLocale

      @NonNull public @NonNull String getLocale()
    • getRenderDistance

      public int getRenderDistance()
    • getChatVisibility

      @NonNull public @NonNull ChatVisibility getChatVisibility()
    • isUseChatColors

      public boolean isUseChatColors()
    • getVisibleParts

      @NonNull public @NonNull List<SkinPart> getVisibleParts()
    • getMainHand

      @NonNull public @NonNull HandPreference getMainHand()
    • isTextFilteringEnabled

      public boolean isTextFilteringEnabled()
    • isAllowsListing

      public boolean isAllowsListing()
      Whether the client permits being shown in server ping responses.
    • getParticleStatus

      @NonNull public @NonNull ParticleStatus getParticleStatus()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withLocale

      public @NonNull ServerboundClientInformationPacket withLocale(@NonNull @NonNull String locale)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withRenderDistance

      public @NonNull ServerboundClientInformationPacket withRenderDistance(int renderDistance)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withChatVisibility

      public @NonNull ServerboundClientInformationPacket withChatVisibility(@NonNull @NonNull ChatVisibility chatVisibility)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withUseChatColors

      public @NonNull ServerboundClientInformationPacket withUseChatColors(boolean useChatColors)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withVisibleParts

      public @NonNull ServerboundClientInformationPacket withVisibleParts(@NonNull @NonNull List<SkinPart> visibleParts)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMainHand

      public @NonNull ServerboundClientInformationPacket withMainHand(@NonNull @NonNull HandPreference mainHand)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withTextFilteringEnabled

      public @NonNull ServerboundClientInformationPacket withTextFilteringEnabled(boolean textFilteringEnabled)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withAllowsListing

      public @NonNull ServerboundClientInformationPacket withAllowsListing(boolean allowsListing)
      Whether the client permits being shown in server ping responses.
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withParticleStatus

      public @NonNull ServerboundClientInformationPacket withParticleStatus(@NonNull @NonNull ParticleStatus particleStatus)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).