java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.ClientboundLoginPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundLoginPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundLoginPacket

      public ClientboundLoginPacket(io.netty.buffer.ByteBuf in)
    • ClientboundLoginPacket

      public ClientboundLoginPacket(int entityId, boolean hardcore, @NonNull @NonNull net.kyori.adventure.key.Key[] worldNames, int maxPlayers, int viewDistance, int simulationDistance, boolean reducedDebugInfo, boolean enableRespawnScreen, boolean doLimitedCrafting, PlayerSpawnInfo commonPlayerSpawnInfo, boolean enforcesSecureChat)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getEntityId

      public int getEntityId()
    • isHardcore

      public boolean isHardcore()
    • getWorldNames

      @NonNull public @NonNull net.kyori.adventure.key.Key[] getWorldNames()
    • getMaxPlayers

      public int getMaxPlayers()
    • getViewDistance

      public int getViewDistance()
    • getSimulationDistance

      public int getSimulationDistance()
    • isReducedDebugInfo

      public boolean isReducedDebugInfo()
    • isEnableRespawnScreen

      public boolean isEnableRespawnScreen()
    • isDoLimitedCrafting

      public boolean isDoLimitedCrafting()
    • getCommonPlayerSpawnInfo

      public PlayerSpawnInfo getCommonPlayerSpawnInfo()
    • isEnforcesSecureChat

      public boolean isEnforcesSecureChat()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withEntityId

      public @NonNull ClientboundLoginPacket withEntityId(int entityId)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withHardcore

      public @NonNull ClientboundLoginPacket withHardcore(boolean hardcore)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withWorldNames

      public @NonNull ClientboundLoginPacket withWorldNames(@NonNull @NonNull net.kyori.adventure.key.Key[] worldNames)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMaxPlayers

      public @NonNull ClientboundLoginPacket withMaxPlayers(int maxPlayers)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withViewDistance

      public @NonNull ClientboundLoginPacket withViewDistance(int viewDistance)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSimulationDistance

      public @NonNull ClientboundLoginPacket withSimulationDistance(int simulationDistance)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withReducedDebugInfo

      public @NonNull ClientboundLoginPacket withReducedDebugInfo(boolean reducedDebugInfo)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withEnableRespawnScreen

      public @NonNull ClientboundLoginPacket withEnableRespawnScreen(boolean enableRespawnScreen)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withDoLimitedCrafting

      public @NonNull ClientboundLoginPacket withDoLimitedCrafting(boolean doLimitedCrafting)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withCommonPlayerSpawnInfo

      public @NonNull ClientboundLoginPacket withCommonPlayerSpawnInfo(PlayerSpawnInfo commonPlayerSpawnInfo)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withEnforcesSecureChat

      public @NonNull ClientboundLoginPacket withEnforcesSecureChat(boolean enforcesSecureChat)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).