Class ClientboundPlayerPositionPacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.entity.player.ClientboundPlayerPositionPacket
- All Implemented Interfaces:
Packet,MinecraftPacket
-
Constructor Summary
ConstructorsConstructorDescriptionClientboundPlayerPositionPacket(int id, double x, double y, double z, double dX, double dY, double dZ, float yRot, float xRot, PositionElement... relative) ClientboundPlayerPositionPacket(int id, org.cloudburstmc.math.vector.Vector3d position, org.cloudburstmc.math.vector.Vector3d deltaMovement, float yRot, float xRot, @NonNull List<PositionElement> relatives) ClientboundPlayerPositionPacket(io.netty.buffer.ByteBuf in) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleanorg.cloudburstmc.math.vector.Vector3dintgetId()org.cloudburstmc.math.vector.Vector3d@NonNull List<PositionElement>floatgetXRot()floatgetYRot()inthashCode()voidserialize(io.netty.buffer.ByteBuf out) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.@NonNull StringtoString()@NonNull ClientboundPlayerPositionPacketwithDeltaMovement(org.cloudburstmc.math.vector.Vector3d deltaMovement) @NonNull ClientboundPlayerPositionPacketwithId(int id) @NonNull ClientboundPlayerPositionPacketwithPosition(org.cloudburstmc.math.vector.Vector3d position) @NonNull ClientboundPlayerPositionPacketwithRelatives(@NonNull List<PositionElement> relatives) @NonNull ClientboundPlayerPositionPacketwithXRot(float xRot) @NonNull ClientboundPlayerPositionPacketwithYRot(float yRot) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
-
Constructor Details
-
ClientboundPlayerPositionPacket
public ClientboundPlayerPositionPacket(int id, double x, double y, double z, double dX, double dY, double dZ, float yRot, float xRot, PositionElement... relative) -
ClientboundPlayerPositionPacket
public ClientboundPlayerPositionPacket(io.netty.buffer.ByteBuf in) -
ClientboundPlayerPositionPacket
public ClientboundPlayerPositionPacket(int id, org.cloudburstmc.math.vector.Vector3d position, org.cloudburstmc.math.vector.Vector3d deltaMovement, float yRot, float xRot, @NonNull @NonNull List<PositionElement> relatives)
-
-
Method Details
-
serialize
public void serialize(io.netty.buffer.ByteBuf out) - Specified by:
serializein interfaceMinecraftPacket
-
shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
-
getId
public int getId() -
getPosition
public org.cloudburstmc.math.vector.Vector3d getPosition() -
getDeltaMovement
public org.cloudburstmc.math.vector.Vector3d getDeltaMovement() -
getYRot
public float getYRot() -
getXRot
public float getXRot() -
getRelatives
-
equals
-
canEqual
-
hashCode
public int hashCode() -
toString
-
withId
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
-
withPosition
public @NonNull ClientboundPlayerPositionPacket withPosition(org.cloudburstmc.math.vector.Vector3d position) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
-
withDeltaMovement
public @NonNull ClientboundPlayerPositionPacket withDeltaMovement(org.cloudburstmc.math.vector.Vector3d deltaMovement) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
-
withYRot
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
-
withXRot
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
-
withRelatives
public @NonNull ClientboundPlayerPositionPacket withRelatives(@NonNull @NonNull List<PositionElement> relatives) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
-