Class ClientboundUpdateAdvancementsPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.ClientboundUpdateAdvancementsPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundUpdateAdvancementsPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundUpdateAdvancementsPacket

      public ClientboundUpdateAdvancementsPacket(io.netty.buffer.ByteBuf in)
    • ClientboundUpdateAdvancementsPacket

      public ClientboundUpdateAdvancementsPacket(boolean reset, @NonNull @NonNull Advancement[] advancements, @NonNull @NonNull String[] removedAdvancements, @NonNull @NonNull Map<String,Map<String,Long>> progress)
  • Method Details

    • getProgress

      public Map<String,Long> getProgress(@NonNull @NonNull String advancementId)
    • getAchievedDate

      public long getAchievedDate(@NonNull @NonNull String advancementId, @NonNull @NonNull String criterionId)
    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • isReset

      public boolean isReset()
    • getAdvancements

      @NonNull public @NonNull Advancement[] getAdvancements()
    • getRemovedAdvancements

      @NonNull public @NonNull String[] getRemovedAdvancements()
    • getProgress

      @NonNull public @NonNull Map<String,Map<String,Long>> getProgress()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withReset

      public @NonNull ClientboundUpdateAdvancementsPacket withReset(boolean reset)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withAdvancements

      public @NonNull ClientboundUpdateAdvancementsPacket withAdvancements(@NonNull @NonNull Advancement[] advancements)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withRemovedAdvancements

      public @NonNull ClientboundUpdateAdvancementsPacket withRemovedAdvancements(@NonNull @NonNull String[] removedAdvancements)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withProgress

      public @NonNull ClientboundUpdateAdvancementsPacket withProgress(@NonNull @NonNull Map<String,Map<String,Long>> progress)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).