Class ClientboundLevelChunkWithLightPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundLevelChunkWithLightPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundLevelChunkWithLightPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundLevelChunkWithLightPacket

      public ClientboundLevelChunkWithLightPacket(io.netty.buffer.ByteBuf in)
    • ClientboundLevelChunkWithLightPacket

      public ClientboundLevelChunkWithLightPacket(int x, int z, byte @NonNull [] chunkData, @NonNull @NonNull org.cloudburstmc.nbt.NbtMap heightMaps, @NonNull @NonNull BlockEntityInfo @NonNull [] blockEntities, @NonNull @NonNull LightUpdateData lightData)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getX

      public int getX()
    • getZ

      public int getZ()
    • getChunkData

      public byte @NonNull [] getChunkData()
    • getHeightMaps

      @NonNull public @NonNull org.cloudburstmc.nbt.NbtMap getHeightMaps()
    • getBlockEntities

      @NonNull public @NonNull BlockEntityInfo @NonNull [] getBlockEntities()
    • getLightData

      @NonNull public @NonNull LightUpdateData getLightData()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withX

      public @NonNull ClientboundLevelChunkWithLightPacket withX(int x)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withZ

      public @NonNull ClientboundLevelChunkWithLightPacket withZ(int z)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withChunkData

      public @NonNull ClientboundLevelChunkWithLightPacket withChunkData(byte @NonNull [] chunkData)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withHeightMaps

      public @NonNull ClientboundLevelChunkWithLightPacket withHeightMaps(@NonNull @NonNull org.cloudburstmc.nbt.NbtMap heightMaps)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withBlockEntities

      public @NonNull ClientboundLevelChunkWithLightPacket withBlockEntities(@NonNull @NonNull BlockEntityInfo @NonNull [] blockEntities)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withLightData

      public @NonNull ClientboundLevelChunkWithLightPacket withLightData(@NonNull @NonNull LightUpdateData lightData)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).