Class ClientboundCooldownPacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.ClientboundCooldownPacket
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Packet,MinecraftPacket
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Constructor Summary
ConstructorsConstructorDescriptionClientboundCooldownPacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper) ClientboundCooldownPacket(net.kyori.adventure.key.Key cooldownGroup, int cooldownTicks) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleannet.kyori.adventure.key.KeyintinthashCode()voidserialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.@NonNull StringtoString()@NonNull ClientboundCooldownPacketwithCooldownGroup(net.kyori.adventure.key.Key cooldownGroup) @NonNull ClientboundCooldownPacketwithCooldownTicks(int cooldownTicks) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundCooldownPacket
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ClientboundCooldownPacket
public ClientboundCooldownPacket(net.kyori.adventure.key.Key cooldownGroup, int cooldownTicks)
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Method Details
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serialize
- Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getCooldownGroup
public net.kyori.adventure.key.Key getCooldownGroup() -
getCooldownTicks
public int getCooldownTicks() -
equals
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canEqual
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hashCode
public int hashCode() -
toString
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withCooldownGroup
public @NonNull ClientboundCooldownPacket withCooldownGroup(net.kyori.adventure.key.Key cooldownGroup) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withCooldownTicks
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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