Class ClientboundSetEntityMotionPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.entity.ClientboundSetEntityMotionPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundSetEntityMotionPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundSetEntityMotionPacket

      public ClientboundSetEntityMotionPacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper)
    • ClientboundSetEntityMotionPacket

      public ClientboundSetEntityMotionPacket(int entityId, double motionX, double motionY, double motionZ)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getEntityId

      public int getEntityId()
    • getMotionX

      public double getMotionX()
    • getMotionY

      public double getMotionY()
    • getMotionZ

      public double getMotionZ()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withEntityId

      public @NonNull ClientboundSetEntityMotionPacket withEntityId(int entityId)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMotionX

      public @NonNull ClientboundSetEntityMotionPacket withMotionX(double motionX)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMotionY

      public @NonNull ClientboundSetEntityMotionPacket withMotionY(double motionY)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withMotionZ

      public @NonNull ClientboundSetEntityMotionPacket withMotionZ(double motionZ)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).