Class ClientboundSectionBlocksUpdatePacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundSectionBlocksUpdatePacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundSectionBlocksUpdatePacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundSectionBlocksUpdatePacket

      public ClientboundSectionBlocksUpdatePacket(int chunkX, int chunkY, int chunkZ, BlockChangeEntry... entries)
    • ClientboundSectionBlocksUpdatePacket

      public ClientboundSectionBlocksUpdatePacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getChunkX

      public int getChunkX()
    • getChunkY

      public int getChunkY()
    • getChunkZ

      public int getChunkZ()
    • getEntries

      @NonNull public @NonNull BlockChangeEntry[] getEntries()
      The server sends the record position in terms of the local chunk coordinate but it is stored here in terms of global coordinates.
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withChunkX

      public @NonNull ClientboundSectionBlocksUpdatePacket withChunkX(int chunkX)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withChunkY

      public @NonNull ClientboundSectionBlocksUpdatePacket withChunkY(int chunkY)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withChunkZ

      public @NonNull ClientboundSectionBlocksUpdatePacket withChunkZ(int chunkZ)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withEntries

      public @NonNull ClientboundSectionBlocksUpdatePacket withEntries(@NonNull @NonNull BlockChangeEntry[] entries)
      The server sends the record position in terms of the local chunk coordinate but it is stored here in terms of global coordinates.
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).