Class ClientboundMoveEntityRotPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.entity.ClientboundMoveEntityRotPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundMoveEntityRotPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundMoveEntityRotPacket

      public ClientboundMoveEntityRotPacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper)
    • ClientboundMoveEntityRotPacket

      public ClientboundMoveEntityRotPacket(int entityId, float yaw, float pitch, boolean onGround)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getEntityId

      public int getEntityId()
    • getYaw

      public float getYaw()
    • getPitch

      public float getPitch()
    • isOnGround

      public boolean isOnGround()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withEntityId

      public @NonNull ClientboundMoveEntityRotPacket withEntityId(int entityId)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withYaw

      public @NonNull ClientboundMoveEntityRotPacket withYaw(float yaw)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withPitch

      public @NonNull ClientboundMoveEntityRotPacket withPitch(float pitch)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withOnGround

      public @NonNull ClientboundMoveEntityRotPacket withOnGround(boolean onGround)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).