Class ClientboundLevelParticlesPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundLevelParticlesPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundLevelParticlesPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundLevelParticlesPacket

      public ClientboundLevelParticlesPacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper)
    • ClientboundLevelParticlesPacket

      public ClientboundLevelParticlesPacket(@NonNull @NonNull Particle particle, boolean longDistance, double x, double y, double z, float offsetX, float offsetY, float offsetZ, float velocityOffset, int amount)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getParticle

      @NonNull public @NonNull Particle getParticle()
    • isLongDistance

      public boolean isLongDistance()
    • getX

      public double getX()
    • getY

      public double getY()
    • getZ

      public double getZ()
    • getOffsetX

      public float getOffsetX()
    • getOffsetY

      public float getOffsetY()
    • getOffsetZ

      public float getOffsetZ()
    • getVelocityOffset

      public float getVelocityOffset()
    • getAmount

      public int getAmount()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withParticle

      public @NonNull ClientboundLevelParticlesPacket withParticle(@NonNull @NonNull Particle particle)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withLongDistance

      public @NonNull ClientboundLevelParticlesPacket withLongDistance(boolean longDistance)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withX

      public @NonNull ClientboundLevelParticlesPacket withX(double x)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withY

      public @NonNull ClientboundLevelParticlesPacket withY(double y)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withZ

      public @NonNull ClientboundLevelParticlesPacket withZ(double z)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withOffsetX

      public @NonNull ClientboundLevelParticlesPacket withOffsetX(float offsetX)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withOffsetY

      public @NonNull ClientboundLevelParticlesPacket withOffsetY(float offsetY)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withOffsetZ

      public @NonNull ClientboundLevelParticlesPacket withOffsetZ(float offsetZ)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withVelocityOffset

      public @NonNull ClientboundLevelParticlesPacket withVelocityOffset(float velocityOffset)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withAmount

      public @NonNull ClientboundLevelParticlesPacket withAmount(int amount)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).