Class ClientboundMoveVehiclePacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.entity.ClientboundMoveVehiclePacket
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Packet,MinecraftPacket
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Constructor Summary
ConstructorsConstructorDescriptionClientboundMoveVehiclePacket(double x, double y, double z, float yaw, float pitch) ClientboundMoveVehiclePacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleanfloatgetPitch()doublegetX()doublegetY()floatgetYaw()doublegetZ()inthashCode()voidserialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.@NonNull StringtoString()@NonNull ClientboundMoveVehiclePacketwithPitch(float pitch) @NonNull ClientboundMoveVehiclePacketwithX(double x) @NonNull ClientboundMoveVehiclePacketwithY(double y) @NonNull ClientboundMoveVehiclePacketwithYaw(float yaw) @NonNull ClientboundMoveVehiclePacketwithZ(double z) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundMoveVehiclePacket
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ClientboundMoveVehiclePacket
public ClientboundMoveVehiclePacket(double x, double y, double z, float yaw, float pitch)
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Method Details
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serialize
- Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getX
public double getX() -
getY
public double getY() -
getZ
public double getZ() -
getYaw
public float getYaw() -
getPitch
public float getPitch() -
equals
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canEqual
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hashCode
public int hashCode() -
toString
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withX
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withY
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withZ
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withYaw
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withPitch
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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