Class ClientboundResourcePackPushPacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.common.clientbound.ClientboundResourcePackPushPacket
- All Implemented Interfaces:
Packet,MinecraftPacket
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Constructor Summary
ConstructorsConstructorDescriptionClientboundResourcePackPushPacket(@NonNull UUID id, @NonNull String url, @NonNull String hash, boolean required, @Nullable net.kyori.adventure.text.Component prompt) ClientboundResourcePackPushPacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanboolean@NonNull StringgetHash()@NonNull UUIDgetId()@Nullable net.kyori.adventure.text.Component@NonNull StringgetUrl()inthashCode()booleanvoidserialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.@NonNull StringtoString()@NonNull ClientboundResourcePackPushPacket@NonNull ClientboundResourcePackPushPacket@NonNull ClientboundResourcePackPushPacketwithPrompt(@Nullable net.kyori.adventure.text.Component prompt) @NonNull ClientboundResourcePackPushPacketwithRequired(boolean required) @NonNull ClientboundResourcePackPushPacketMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundResourcePackPushPacket
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ClientboundResourcePackPushPacket
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Method Details
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serialize
- Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getId
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getUrl
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getHash
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isRequired
public boolean isRequired() -
getPrompt
public @Nullable net.kyori.adventure.text.Component getPrompt() -
equals
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canEqual
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hashCode
public int hashCode() -
toString
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withId
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withUrl
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withHash
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withRequired
- Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withPrompt
public @NonNull ClientboundResourcePackPushPacket withPrompt(@Nullable net.kyori.adventure.text.Component prompt) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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