Class ServerboundPlayerInputPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.level.ServerboundPlayerInputPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ServerboundPlayerInputPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ServerboundPlayerInputPacket

      public ServerboundPlayerInputPacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper)
    • ServerboundPlayerInputPacket

      public ServerboundPlayerInputPacket(boolean forward, boolean backward, boolean left, boolean right, boolean jump, boolean shift, boolean sprint)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper)
      Specified by:
      serialize in interface MinecraftPacket
    • isForward

      public boolean isForward()
    • isBackward

      public boolean isBackward()
    • isLeft

      public boolean isLeft()
    • isRight

      public boolean isRight()
    • isJump

      public boolean isJump()
    • isShift

      public boolean isShift()
    • isSprint

      public boolean isSprint()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withForward

      public @NonNull ServerboundPlayerInputPacket withForward(boolean forward)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withBackward

      public @NonNull ServerboundPlayerInputPacket withBackward(boolean backward)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withLeft

      public @NonNull ServerboundPlayerInputPacket withLeft(boolean left)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withRight

      public @NonNull ServerboundPlayerInputPacket withRight(boolean right)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withJump

      public @NonNull ServerboundPlayerInputPacket withJump(boolean jump)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withShift

      public @NonNull ServerboundPlayerInputPacket withShift(boolean shift)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSprint

      public @NonNull ServerboundPlayerInputPacket withSprint(boolean sprint)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).