java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundExplodePacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ClientboundExplodePacket extends Object implements MinecraftPacket
  • Constructor Details

    • ClientboundExplodePacket

      public ClientboundExplodePacket(io.netty.buffer.ByteBuf in)
    • ClientboundExplodePacket

      public ClientboundExplodePacket(org.cloudburstmc.math.vector.Vector3d center, float radius, int blockCount, @Nullable @Nullable org.cloudburstmc.math.vector.Vector3d playerKnockback, @NonNull @NonNull Particle explosionParticle, @NonNull @NonNull Sound explosionSound, @NonNull @NonNull WeightedList<ClientboundExplodePacket.BlockParticleInfo> blockParticles)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out)
      Specified by:
      serialize in interface MinecraftPacket
    • shouldRunOnGameThread

      public boolean shouldRunOnGameThread()
      Description copied from interface: Packet
      Gets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.
      Specified by:
      shouldRunOnGameThread in interface Packet
      Returns:
      Whether the packet be handled async from the Netty thread.
    • getCenter

      public org.cloudburstmc.math.vector.Vector3d getCenter()
    • getRadius

      public float getRadius()
    • getBlockCount

      public int getBlockCount()
    • getPlayerKnockback

      @Nullable public @Nullable org.cloudburstmc.math.vector.Vector3d getPlayerKnockback()
    • getExplosionParticle

      @NonNull public @NonNull Particle getExplosionParticle()
    • getExplosionSound

      @NonNull public @NonNull Sound getExplosionSound()
    • getBlockParticles

      @NonNull public @NonNull WeightedList<ClientboundExplodePacket.BlockParticleInfo> getBlockParticles()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withCenter

      public @NonNull ClientboundExplodePacket withCenter(org.cloudburstmc.math.vector.Vector3d center)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withRadius

      public @NonNull ClientboundExplodePacket withRadius(float radius)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withBlockCount

      public @NonNull ClientboundExplodePacket withBlockCount(int blockCount)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withPlayerKnockback

      public @NonNull ClientboundExplodePacket withPlayerKnockback(@Nullable @Nullable org.cloudburstmc.math.vector.Vector3d playerKnockback)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withExplosionParticle

      public @NonNull ClientboundExplodePacket withExplosionParticle(@NonNull @NonNull Particle explosionParticle)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withExplosionSound

      public @NonNull ClientboundExplodePacket withExplosionSound(@NonNull @NonNull Sound explosionSound)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withBlockParticles

      public @NonNull ClientboundExplodePacket withBlockParticles(@NonNull @NonNull WeightedList<ClientboundExplodePacket.BlockParticleInfo> blockParticles)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).