Class ClientboundUpdateRecipesPacket
java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.ClientboundUpdateRecipesPacket
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Packet,MinecraftPacket
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final record -
Constructor Summary
ConstructorsConstructorDescriptionClientboundUpdateRecipesPacket(io.netty.buffer.ByteBuf in) ClientboundUpdateRecipesPacket(Map<net.kyori.adventure.key.Key, int[]> itemSets, List<ClientboundUpdateRecipesPacket.SelectableRecipe> stonecutterRecipes) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanbooleanMap<net.kyori.adventure.key.Key,int[]> inthashCode()voidserialize(io.netty.buffer.ByteBuf out) booleanGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread.@NonNull StringtoString()@NonNull ClientboundUpdateRecipesPacketwithItemSets(Map<net.kyori.adventure.key.Key, int[]> itemSets) @NonNull ClientboundUpdateRecipesPacketwithStonecutterRecipes(List<ClientboundUpdateRecipesPacket.SelectableRecipe> stonecutterRecipes) Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.geysermc.mcprotocollib.network.packet.Packet
isTerminal
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Constructor Details
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ClientboundUpdateRecipesPacket
public ClientboundUpdateRecipesPacket(io.netty.buffer.ByteBuf in) -
ClientboundUpdateRecipesPacket
public ClientboundUpdateRecipesPacket(Map<net.kyori.adventure.key.Key, int[]> itemSets, List<ClientboundUpdateRecipesPacket.SelectableRecipe> stonecutterRecipes)
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Method Details
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serialize
public void serialize(io.netty.buffer.ByteBuf out) - Specified by:
serializein interfaceMinecraftPacket
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shouldRunOnGameThread
public boolean shouldRunOnGameThread()Description copied from interface:PacketGets whether the packet should run on an async game thread rather than blocking the network (Netty) thread. Packets that qualify for this are usually packets with an ensureRunningOnSameThread call at the top of their packet listener method in the Minecraft code. Packets which need extra attention because they aren't "fully" handled async are marked using // GAME THREAD DETAIL comments in the MCProtocolLib code.- Specified by:
shouldRunOnGameThreadin interfacePacket- Returns:
- Whether the packet be handled async from the Netty thread.
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getItemSets
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getStonecutterRecipes
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equals
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canEqual
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hashCode
public int hashCode() -
toString
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withItemSets
public @NonNull ClientboundUpdateRecipesPacket withItemSets(Map<net.kyori.adventure.key.Key, int[]> itemSets) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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withStonecutterRecipes
public @NonNull ClientboundUpdateRecipesPacket withStonecutterRecipes(List<ClientboundUpdateRecipesPacket.SelectableRecipe> stonecutterRecipes) - Returns:
- a clone of this object, except with this updated property (returns
thisif an identical value is passed).
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