Class ServerboundPlayerActionPacket

java.lang.Object
org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundPlayerActionPacket
All Implemented Interfaces:
Packet, MinecraftPacket

public class ServerboundPlayerActionPacket extends Object implements MinecraftPacket
  • Constructor Details

    • ServerboundPlayerActionPacket

      public ServerboundPlayerActionPacket(io.netty.buffer.ByteBuf in, MinecraftCodecHelper helper)
    • ServerboundPlayerActionPacket

      public ServerboundPlayerActionPacket(@NonNull @NonNull PlayerAction action, @NonNull @NonNull org.cloudburstmc.math.vector.Vector3i position, @NonNull @NonNull Direction face, int sequence)
  • Method Details

    • serialize

      public void serialize(io.netty.buffer.ByteBuf out, MinecraftCodecHelper helper)
      Specified by:
      serialize in interface MinecraftPacket
    • getAction

      @NonNull public @NonNull PlayerAction getAction()
    • getPosition

      @NonNull public @NonNull org.cloudburstmc.math.vector.Vector3i getPosition()
    • getFace

      @NonNull public @NonNull Direction getFace()
    • getSequence

      public int getSequence()
    • equals

      public boolean equals(@Nullable Object o)
      Overrides:
      equals in class Object
    • canEqual

      protected boolean canEqual(@Nullable Object other)
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • toString

      public @NonNull String toString()
      Overrides:
      toString in class Object
    • withAction

      public @NonNull ServerboundPlayerActionPacket withAction(@NonNull @NonNull PlayerAction action)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withPosition

      public @NonNull ServerboundPlayerActionPacket withPosition(@NonNull @NonNull org.cloudburstmc.math.vector.Vector3i position)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withFace

      public @NonNull ServerboundPlayerActionPacket withFace(@NonNull @NonNull Direction face)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).
    • withSequence

      public @NonNull ServerboundPlayerActionPacket withSequence(int sequence)
      Returns:
      a clone of this object, except with this updated property (returns this if an identical value is passed).