Class ScaffoldingCollision
java.lang.Object
org.geysermc.geyser.translator.collision.BlockCollision
org.geysermc.geyser.translator.collision.fixes.ScaffoldingCollision
In order for scaffolding to work on Bedrock, entity flags need to be sent to the player
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Field Summary
Fields inherited from class org.geysermc.geyser.translator.collision.BlockCollision
boundingBoxes, pushAwayTolerance -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleanvoidcorrectPosition(GeyserSession session, int x, int y, int z, BoundingBox playerCollision) Silently move player bounding box/position out of block when needed to.booleaninthashCode()Methods inherited from class org.geysermc.geyser.translator.collision.BlockCollision
checkIntersection, checkIntersection, computeCollisionOffset, correctPosition, getBoundingBoxes, isBelow
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Constructor Details
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ScaffoldingCollision
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Method Details
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correctPosition
public void correctPosition(GeyserSession session, int x, int y, int z, BoundingBox playerCollision) Description copied from class:BlockCollisionSilently move player bounding box/position out of block when needed to.- Overrides:
correctPositionin classBlockCollision
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equals
- Overrides:
equalsin classBlockCollision
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canEqual
- Overrides:
canEqualin classBlockCollision
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hashCode
public int hashCode()- Overrides:
hashCodein classBlockCollision
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