Class SkeletonEntity

All Implemented Interfaces:
org.geysermc.geyser.api.entity.type.GeyserEntity, Leashable

public class SkeletonEntity extends AbstractSkeletonEntity
  • Constructor Details

    • SkeletonEntity

      public SkeletonEntity(GeyserSession session, int entityId, long geyserId, UUID uuid, EntityDefinition<?> definition, org.cloudburstmc.math.vector.Vector3f position, org.cloudburstmc.math.vector.Vector3f motion, float yaw, float pitch, float headYaw)
  • Method Details

    • setConvertingToStray

      public void setConvertingToStray(org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.BooleanEntityMetadata entityMetadata)
    • isShaking

      protected boolean isShaking()
      Description copied from class: Entity
      If true, the entity should be shaking on the client's end.
      Overrides:
      isShaking in class LivingEntity
      Returns:
      whether EntityFlag.SHAKING should be set to true.