Interface FloodgateLogger
- All Known Implementing Classes:
Slf4jFloodgateLogger
public interface FloodgateLogger
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionvoidLogs a debug message to the console, with 0 or more arguments.voidLogs an error message to the console, with 0 or more arguments.voidLogs an error message to the console, with 0 or more arguments.voidLogs an info message to the console, with 0 or more arguments.voidinfo(net.kyori.adventure.text.Component message) booleanisDebug()Returns true if debugging is enabledvoidLogs a trace message to the console, with 0 or more arguments.voidtranslatedInfo(TranslatableMessage message, Placeholder... args) voidLogs a warning message to the console, with 0 or more arguments.
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Field Details
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LOGGER_NAME
- See Also:
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Method Details
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error
Logs an error message to the console, with 0 or more arguments.- Parameters:
message- the message to log to the consoleargs- the arguments to fill the missing spots in the message
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error
Logs an error message to the console, with 0 or more arguments.- Parameters:
message- the message to log to the consolethrowable- the throwable to logargs- the arguments to fill the missing spots in the message
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warn
Logs a warning message to the console, with 0 or more arguments.- Parameters:
message- the message to log to the consoleargs- the arguments to fill the missing spots in the message
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info
Logs an info message to the console, with 0 or more arguments.- Parameters:
message- the message to log to the consoleargs- the arguments to fill the missing spots in the message
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info
void info(net.kyori.adventure.text.Component message) -
translatedInfo
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debug
Logs a debug message to the console, with 0 or more arguments.- Parameters:
message- the message to log to the consoleargs- the arguments to fill the missing spots in the message
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trace
Logs a trace message to the console, with 0 or more arguments.- Parameters:
message- the message to log to the consoleargs- the arguments to fill the missing spots in the message
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isDebug
boolean isDebug()Returns true if debugging is enabled
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