Class JavaDisconnectPacket

java.lang.Object
org.geysermc.connector.network.translators.PacketTranslator<com.github.steveice10.mc.protocol.packet.ingame.server.ServerDisconnectPacket>
org.geysermc.connector.network.translators.java.JavaDisconnectPacket

public class JavaDisconnectPacket extends PacketTranslator<com.github.steveice10.mc.protocol.packet.ingame.server.ServerDisconnectPacket>
  • Constructor Details

    • JavaDisconnectPacket

      public JavaDisconnectPacket()
  • Method Details

    • translate

      public void translate(GeyserSession session, com.github.steveice10.mc.protocol.packet.ingame.server.ServerDisconnectPacket packet)
      Specified by:
      translate in class PacketTranslator<com.github.steveice10.mc.protocol.packet.ingame.server.ServerDisconnectPacket>
    • shouldExecuteInEventLoop

      public boolean shouldExecuteInEventLoop()
      Description copied from class: PacketTranslator
      Determines if this packet should be handled in the session's event loop. This should generally be true - only when the packet has to be executed immediately should it be false.
      Overrides:
      shouldExecuteInEventLoop in class PacketTranslator<com.github.steveice10.mc.protocol.packet.ingame.server.ServerDisconnectPacket>