| Interface | Description |
|---|---|
| RegistryLoader<I,O> |
Represents a registry loader.
|
| Class | Description |
|---|---|
| AnnotatedRegistryLoader<R,A extends Annotation,V> |
A mapped registry loader which takes in a
String and returns a transformed
Annotation as the value. |
| BlockEntityRegistryLoader |
Loads block entities from the given classpath.
|
| CollisionRegistryLoader |
Loads collision data from the given resource path.
|
| CollisionRegistryLoader.CollisionInfo |
Used to prevent patterns from being compiled more than needed
|
| EffectRegistryLoader<T> |
An abstract registry loader for loading effects from a resource path.
|
| MultiResourceRegistryLoader<I,V> |
A RegistryLoader that loads data from two different locations, yet with the same input type.
|
| NbtRegistryLoader |
Loads NBT data from the given resource path.
|
| ParticleTypesRegistryLoader |
Loads particle types from the given resource path.
|
| PotionMixRegistryLoader |
Generates a collection of
PotionMixData that enables the
Bedrock client to place brewing items into the brewing stand. |
| RegistryLoaders |
Holds common
RegistryLoaders or utility methods surrounding them. |
| SoundEffectsRegistryLoader |
Loads sound effects from the given resource path.
|
| SoundHandlerRegistryLoader |
Loads sound handlers from the given classpath.
|
| SoundRegistryLoader |
Loads sounds from the given input.
|
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