public class SkullBlockEntityTranslator extends BlockEntityTranslator implements RequiresBlockState
| Modifier and Type | Field and Description |
|---|---|
static boolean |
ALLOW_CUSTOM_SKULLS |
| Constructor and Description |
|---|
SkullBlockEntityTranslator() |
| Modifier and Type | Method and Description |
|---|---|
static CompletableFuture<com.github.steveice10.mc.auth.data.GameProfile> |
getProfile(com.github.steveice10.opennbt.tag.builtin.CompoundTag tag) |
static void |
spawnPlayer(GeyserSession session,
com.github.steveice10.opennbt.tag.builtin.CompoundTag tag,
int blockState) |
void |
translateTag(com.nukkitx.nbt.NbtMapBuilder builder,
com.github.steveice10.opennbt.tag.builtin.CompoundTag tag,
int blockState) |
getBlockEntityTag, getConstantBedrockTag, getConstantJavaTag, getOrDefaultpublic void translateTag(com.nukkitx.nbt.NbtMapBuilder builder,
com.github.steveice10.opennbt.tag.builtin.CompoundTag tag,
int blockState)
translateTag in class BlockEntityTranslatorpublic static CompletableFuture<com.github.steveice10.mc.auth.data.GameProfile> getProfile(com.github.steveice10.opennbt.tag.builtin.CompoundTag tag)
public static void spawnPlayer(GeyserSession session, com.github.steveice10.opennbt.tag.builtin.CompoundTag tag, int blockState)
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