public class IronGolemEntity extends GolemEntity
boots, chestplate, hand, health, helmet, leggings, maxHealth, offHand| Constructor and Description |
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IronGolemEntity(long entityId,
long geyserId,
EntityType entityType,
com.nukkitx.math.vector.Vector3f position,
com.nukkitx.math.vector.Vector3f motion,
com.nukkitx.math.vector.Vector3f rotation) |
updateBedrockMetadatacalculateAttribute, createHealthAttribute, isShaking, setDimensions, setFreezing, updateArmor, updateAttribute, updateBedrockAttributes, updateMainHand, updateOffHandaddAdditionalSpawnData, as, despawnEntity, getBedrockRotation, getMaxAir, is, moveAbsolute, moveAbsolute, moveRelative, moveRelative, setAir, spawnEntity, teleport, updateBedrockMetadata, updateHeadLookRotation, updatePositionAndRotation, updateRotationpublic IronGolemEntity(long entityId,
long geyserId,
EntityType entityType,
com.nukkitx.math.vector.Vector3f position,
com.nukkitx.math.vector.Vector3f motion,
com.nukkitx.math.vector.Vector3f rotation)
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