public class WaterEntity extends CreatureEntity
boots, chestplate, hand, helmet, leggings, offHandattributes, entityId, entityType, geyserId, metadata, motion, onGround, passengers, position, rotation, scale, valid| Constructor and Description |
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WaterEntity(long entityId,
long geyserId,
EntityType entityType,
com.nukkitx.math.vector.Vector3f position,
com.nukkitx.math.vector.Vector3f motion,
com.nukkitx.math.vector.Vector3f rotation) |
updateBedrockMetadatagetDefaultMaxHealth, setDimensions, updateAllEquipment, updateArmor, updateBedrockAttributes, updateMainHand, updateOffHandas, despawnEntity, getBedrockRotation, is, moveAbsolute, moveAbsolute, moveRelative, moveRelative, spawnEntity, teleport, updateBedrockMetadata, updateHeadLookRotation, updatePositionAndRotation, updateRotationpublic WaterEntity(long entityId,
long geyserId,
EntityType entityType,
com.nukkitx.math.vector.Vector3f position,
com.nukkitx.math.vector.Vector3f motion,
com.nukkitx.math.vector.Vector3f rotation)
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