void |
PlayerInventoryTranslator.closeInventory(GeyserSession session,
Inventory inventory) |
void |
MerchantInventoryTranslator.closeInventory(GeyserSession session,
Inventory inventory) |
void |
SingleChestInventoryTranslator.closeInventory(GeyserSession session,
Inventory inventory) |
void |
EnchantmentInventoryTranslator.closeInventory(GeyserSession session,
Inventory inventory) |
void |
DoubleChestInventoryTranslator.closeInventory(GeyserSession session,
Inventory inventory) |
void |
BlockInventoryTranslator.closeInventory(GeyserSession session,
Inventory inventory) |
abstract void |
InventoryTranslator.closeInventory(GeyserSession session,
Inventory inventory) |
void |
PlayerInventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
void |
MerchantInventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
void |
SingleChestInventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
void |
EnchantmentInventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
void |
BrewingInventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
void |
DoubleChestInventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
void |
BlockInventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
abstract void |
InventoryTranslator.openInventory(GeyserSession session,
Inventory inventory) |
void |
PlayerInventoryTranslator.prepareInventory(GeyserSession session,
Inventory inventory) |
void |
MerchantInventoryTranslator.prepareInventory(GeyserSession session,
Inventory inventory) |
void |
SingleChestInventoryTranslator.prepareInventory(GeyserSession session,
Inventory inventory) |
void |
DoubleChestInventoryTranslator.prepareInventory(GeyserSession session,
Inventory inventory) |
void |
BlockInventoryTranslator.prepareInventory(GeyserSession session,
Inventory inventory) |
abstract void |
InventoryTranslator.prepareInventory(GeyserSession session,
Inventory inventory) |
void |
PlayerInventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
void |
ChestInventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
void |
MerchantInventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
void |
AnvilInventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
void |
EnchantmentInventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
void |
BaseInventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
void |
CraftingInventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
abstract void |
InventoryTranslator.translateActions(GeyserSession session,
Inventory inventory,
List<com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData> actions) |
static void |
PlayerInventoryTranslator.updateCraftingGrid(GeyserSession session,
Inventory inventory)
Update the crafting grid for the player to hide/show the barriers in the creative inventory
|
void |
PlayerInventoryTranslator.updateInventory(GeyserSession session,
Inventory inventory) |
void |
ChestInventoryTranslator.updateInventory(GeyserSession session,
Inventory inventory) |
void |
MerchantInventoryTranslator.updateInventory(GeyserSession session,
Inventory inventory) |
void |
EnchantmentInventoryTranslator.updateInventory(GeyserSession session,
Inventory inventory) |
void |
BlockInventoryTranslator.updateInventory(GeyserSession session,
Inventory inventory) |
abstract void |
InventoryTranslator.updateInventory(GeyserSession session,
Inventory inventory) |
void |
PlayerInventoryTranslator.updateProperty(GeyserSession session,
Inventory inventory,
int key,
int value) |
void |
FurnaceInventoryTranslator.updateProperty(GeyserSession session,
Inventory inventory,
int key,
int value) |
void |
EnchantmentInventoryTranslator.updateProperty(GeyserSession session,
Inventory inventory,
int key,
int value) |
void |
BrewingInventoryTranslator.updateProperty(GeyserSession session,
Inventory inventory,
int key,
int value) |
void |
BaseInventoryTranslator.updateProperty(GeyserSession session,
Inventory inventory,
int key,
int value) |
abstract void |
InventoryTranslator.updateProperty(GeyserSession session,
Inventory inventory,
int key,
int value) |
void |
PlayerInventoryTranslator.updateSlot(GeyserSession session,
Inventory inventory,
int slot) |
void |
ChestInventoryTranslator.updateSlot(GeyserSession session,
Inventory inventory,
int slot) |
void |
MerchantInventoryTranslator.updateSlot(GeyserSession session,
Inventory inventory,
int slot) |
void |
AnvilInventoryTranslator.updateSlot(GeyserSession session,
Inventory inventory,
int slot) |
void |
BlockInventoryTranslator.updateSlot(GeyserSession session,
Inventory inventory,
int slot) |
abstract void |
InventoryTranslator.updateSlot(GeyserSession session,
Inventory inventory,
int slot) |