| Package | Description |
|---|---|
| org.geysermc.connector.entity.player | |
| org.geysermc.connector.network.session.cache | |
| org.geysermc.connector.skin |
| Modifier and Type | Class and Description |
|---|---|
class |
SessionPlayerEntity
The entity class specifically for a
GeyserSession's player. |
class |
SkullPlayerEntity
A wrapper to handle skulls more effectively - skulls have to be treated as entities since there are no
custom player skulls in Bedrock.
|
| Modifier and Type | Method and Description |
|---|---|
PlayerEntity |
EntityCache.getPlayerEntity(UUID uuid) |
| Modifier and Type | Method and Description |
|---|---|
void |
EntityCache.addPlayerEntity(PlayerEntity entity) |
| Modifier and Type | Method and Description |
|---|---|
static com.nukkitx.protocol.bedrock.packet.PlayerListPacket.Entry |
SkinManager.buildCachedEntry(GeyserSession session,
PlayerEntity playerEntity) |
static void |
SkinManager.handleBedrockSkin(PlayerEntity playerEntity,
BedrockClientData clientData) |
static void |
SkullSkinManager.requestAndHandleSkin(PlayerEntity entity,
GeyserSession session,
Consumer<SkinProvider.Skin> skinConsumer) |
static void |
SkinManager.requestAndHandleSkinAndCape(PlayerEntity entity,
GeyserSession session,
Consumer<SkinProvider.SkinAndCape> skinAndCapeConsumer) |
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