public class ChunkUtils extends Object
| Modifier and Type | Class and Description |
|---|---|
static class |
ChunkUtils.ChunkData |
| Constructor and Description |
|---|
ChunkUtils() |
| Modifier and Type | Method and Description |
|---|---|
static void |
sendEmptyChunks(GeyserSession session,
com.nukkitx.math.vector.Vector3i position,
int radius,
boolean forceUpdate) |
static ChunkUtils.ChunkData |
translateToBedrock(com.github.steveice10.mc.protocol.data.game.chunk.Column column) |
static void |
updateBlock(GeyserSession session,
com.github.steveice10.mc.protocol.data.game.world.block.BlockState blockState,
com.github.steveice10.mc.protocol.data.game.entity.metadata.Position position) |
static void |
updateBlock(GeyserSession session,
com.github.steveice10.mc.protocol.data.game.world.block.BlockState blockState,
com.nukkitx.math.vector.Vector3i position) |
public static ChunkUtils.ChunkData translateToBedrock(com.github.steveice10.mc.protocol.data.game.chunk.Column column)
public static void updateBlock(GeyserSession session, com.github.steveice10.mc.protocol.data.game.world.block.BlockState blockState, com.github.steveice10.mc.protocol.data.game.entity.metadata.Position position)
public static void updateBlock(GeyserSession session, com.github.steveice10.mc.protocol.data.game.world.block.BlockState blockState, com.nukkitx.math.vector.Vector3i position)
public static void sendEmptyChunks(GeyserSession session, com.nukkitx.math.vector.Vector3i position, int radius, boolean forceUpdate)
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