public static class SerializedSkin.Builder
extends java.lang.Object
public SerializedSkin.Builder skinId(java.lang.String skinId)
public SerializedSkin.Builder playFabId(java.lang.String playFabId)
public SerializedSkin.Builder geometryName(java.lang.String geometryName)
public SerializedSkin.Builder skinResourcePatch(java.lang.String skinResourcePatch)
public SerializedSkin.Builder skinData(ImageData skinData)
public SerializedSkin.Builder animations(java.util.List<AnimationData> animations)
public SerializedSkin.Builder capeData(ImageData capeData)
public SerializedSkin.Builder geometryData(java.lang.String geometryData)
public SerializedSkin.Builder animationData(java.lang.String animationData)
public SerializedSkin.Builder premium(boolean premium)
public SerializedSkin.Builder persona(boolean persona)
public SerializedSkin.Builder capeOnClassic(boolean capeOnClassic)
public SerializedSkin.Builder capeId(java.lang.String capeId)
public SerializedSkin.Builder fullSkinId(java.lang.String fullSkinId)
public SerializedSkin.Builder armSize(java.lang.String armSize)
public SerializedSkin.Builder skinColor(java.lang.String skinColor)
public SerializedSkin.Builder personaPieces(java.util.List<PersonaPieceData> personaPieces)
public SerializedSkin.Builder tintColors(java.util.List<PersonaPieceTintData> tintColors)
public SerializedSkin.Builder geometryDataEngineVersion(java.lang.String version)
public SerializedSkin.Builder primaryUser(boolean primaryUser)
public SerializedSkin.Builder overridingPlayerAppearance(boolean overridingPlayerAppearance)
public SerializedSkin build()
public java.lang.String toString()
toString in class java.lang.Object