public enum PlayerAuthInputData extends java.lang.Enum<PlayerAuthInputData>
| Modifier and Type | Method and Description |
|---|---|
static PlayerAuthInputData |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static PlayerAuthInputData[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final PlayerAuthInputData ASCEND
public static final PlayerAuthInputData DESCEND
public static final PlayerAuthInputData NORTH_JUMP
public static final PlayerAuthInputData JUMP_DOWN
public static final PlayerAuthInputData SPRINT_DOWN
public static final PlayerAuthInputData CHANGE_HEIGHT
public static final PlayerAuthInputData JUMPING
public static final PlayerAuthInputData AUTO_JUMPING_IN_WATER
public static final PlayerAuthInputData SNEAKING
public static final PlayerAuthInputData SNEAK_DOWN
public static final PlayerAuthInputData UP
public static final PlayerAuthInputData DOWN
public static final PlayerAuthInputData LEFT
public static final PlayerAuthInputData RIGHT
public static final PlayerAuthInputData UP_LEFT
public static final PlayerAuthInputData UP_RIGHT
public static final PlayerAuthInputData WANT_UP
public static final PlayerAuthInputData WANT_DOWN
public static final PlayerAuthInputData WANT_DOWN_SLOW
public static final PlayerAuthInputData WANT_UP_SLOW
public static final PlayerAuthInputData SPRINTING
public static final PlayerAuthInputData ASCEND_BLOCK
public static final PlayerAuthInputData DESCEND_BLOCK
public static final PlayerAuthInputData SNEAK_TOGGLE_DOWN
public static final PlayerAuthInputData PERSIST_SNEAK
public static final PlayerAuthInputData START_SPRINTING
public static final PlayerAuthInputData STOP_SPRINTING
public static final PlayerAuthInputData START_SNEAKING
public static final PlayerAuthInputData STOP_SNEAKING
public static final PlayerAuthInputData START_SWIMMING
public static final PlayerAuthInputData STOP_SWIMMING
public static final PlayerAuthInputData START_JUMPING
public static final PlayerAuthInputData START_GLIDING
public static final PlayerAuthInputData STOP_GLIDING
public static final PlayerAuthInputData PERFORM_ITEM_INTERACTION
public static final PlayerAuthInputData PERFORM_BLOCK_ACTIONS
public static final PlayerAuthInputData PERFORM_ITEM_STACK_REQUEST
public static final PlayerAuthInputData HANDLE_TELEPORT
public static final PlayerAuthInputData EMOTING
public static final PlayerAuthInputData MISSED_SWING
public static final PlayerAuthInputData START_CRAWLING
public static final PlayerAuthInputData STOP_CRAWLING
public static final PlayerAuthInputData START_FLYING
public static final PlayerAuthInputData STOP_FLYING
public static final PlayerAuthInputData RECEIVED_SERVER_DATA
public static final PlayerAuthInputData IN_CLIENT_PREDICTED_IN_VEHICLE
public static final PlayerAuthInputData PADDLE_LEFT
public static final PlayerAuthInputData PADDLE_RIGHT
public static final PlayerAuthInputData BLOCK_BREAKING_DELAY_ENABLED
public static final PlayerAuthInputData HORIZONTAL_COLLISION
public static final PlayerAuthInputData VERTICAL_COLLISION
public static final PlayerAuthInputData DOWN_LEFT
public static final PlayerAuthInputData DOWN_RIGHT
public static final PlayerAuthInputData START_USING_ITEM
public static final PlayerAuthInputData CAMERA_RELATIVE_MOVEMENT_ENABLED
public static final PlayerAuthInputData ROT_CONTROLLED_BY_MOVE_DIRECTION
public static final PlayerAuthInputData START_SPIN_ATTACK
public static final PlayerAuthInputData STOP_SPIN_ATTACK
public static final PlayerAuthInputData HOTBAR_ONLY_TOUCH
public static final PlayerAuthInputData JUMP_RELEASED_RAW
public static final PlayerAuthInputData JUMP_PRESSED_RAW
public static final PlayerAuthInputData JUMP_CURRENT_RAW
public static final PlayerAuthInputData SNEAK_RELEASED_RAW
public static final PlayerAuthInputData SNEAK_PRESSED_RAW
public static final PlayerAuthInputData SNEAK_CURRENT_RAW
public static PlayerAuthInputData[] values()
for (PlayerAuthInputData c : PlayerAuthInputData.values()) System.out.println(c);
public static PlayerAuthInputData valueOf(java.lang.String name)
name - the name of the enum constant to be returned.java.lang.IllegalArgumentException - if this enum type has no constant with the specified namejava.lang.NullPointerException - if the argument is null