public class NoopBedrockCodecHelper extends BaseBedrockCodecHelper
| Modifier and Type | Field and Description |
|---|---|
static NoopBedrockCodecHelper |
INSTANCE |
blockDefinitions, entityData, gameRuleType, itemDefinitions, logisAir, readAnimationData, readArray, readArray, readArray, readArray, readBlockPosition, readByteAngle, readByteArray, readByteBuf, readEntityProperties, readExperiments, readImage, readInventoryActions, readItemStackRequest, readItemUse, readSource, readString, readTag, readTagLE, readUuid, readVector2f, readVector3f, readVector3i, writeAnimationData, writeArray, writeArray, writeArray, writeArray, writeBlockPosition, writeByteAngle, writeByteArray, writeByteBuf, writeEntityProperties, writeExperiments, writeImage, writeInventoryActions, writeItemStackRequest, writeItemUse, writeSource, writeString, writeTag, writeTagLE, writeUuid, writeVector2f, writeVector3f, writeVector3iclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetBlockDefinitions, getItemDefinitions, readArray, readTag, readTagLE, setBlockDefinitions, setItemDefinitions, writeArraypublic static final NoopBedrockCodecHelper INSTANCE
public EntityLinkData readEntityLink(ByteBuf buffer)
public void writeEntityLink(ByteBuf buffer, EntityLinkData link)
public CommandOriginData readCommandOrigin(ByteBuf buffer)
public void writeCommandOrigin(ByteBuf buffer, CommandOriginData commandOrigin)
public GameRuleData<?> readGameRule(ByteBuf buffer)
public void writeGameRule(ByteBuf buffer, GameRuleData<?> gameRule)
public void readEntityData(ByteBuf buffer, EntityDataMap entityData)
public void writeEntityData(ByteBuf buffer, EntityDataMap entityData)
public CommandEnumData readCommandEnum(ByteBuf buffer, boolean soft)
public void writeCommandEnum(ByteBuf buffer, CommandEnumData commandEnum)
public StructureSettings readStructureSettings(ByteBuf buffer)
readStructureSettings in interface BedrockCodecHelperreadStructureSettings in class BaseBedrockCodecHelperpublic void writeStructureSettings(ByteBuf buffer, StructureSettings settings)
writeStructureSettings in interface BedrockCodecHelperwriteStructureSettings in class BaseBedrockCodecHelperpublic SerializedSkin readSkin(ByteBuf buffer)
readSkin in interface BedrockCodecHelperreadSkin in class BaseBedrockCodecHelperpublic void writeSkin(ByteBuf buffer, SerializedSkin skin)
writeSkin in interface BedrockCodecHelperwriteSkin in class BaseBedrockCodecHelperpublic <T> void writeOptional(ByteBuf buffer, Predicate<T> isPresent, T object, BiConsumer<ByteBuf,T> consumer)
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