public enum Sound extends Enum<Sound>
| Modifier and Type | Method and Description |
|---|---|
String |
getSound() |
static Sound |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static Sound[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Sound AMBIENT_WEATHER_THUNDER
public static final Sound AMBIENT_WEATHER_LIGHTNING_IMPACT
public static final Sound AMBIENT_WEATHER_RAIN
public static final Sound BEACON_ACTIVATE
public static final Sound BEACON_AMBIENT
public static final Sound BEACON_DEACTIVATE
public static final Sound BEACON_POWER
public static final Sound BLOCK_LANTERN_BREAK
public static final Sound BLOCK_LANTERN_FALL
public static final Sound BLOCK_LANTERN_HIT
public static final Sound BLOCK_LANTERN_PLACE
public static final Sound BLOCK_LANTERN_STEP
public static final Sound BLOCK_BAMBOO_BREAK
public static final Sound BLOCK_BAMBOO_FALL
public static final Sound BLOCK_BAMBOO_HIT
public static final Sound BLOCK_BAMBOO_PLACE
public static final Sound BLOCK_BAMBOO_STEP
public static final Sound BLOCK_BAMBOO_SAPLING_PLACE
public static final Sound BLOCK_BAMBOO_SAPLING_BREAK
public static final Sound BLOCK_CAMPFIRE_CRACKLE
public static final Sound BLOCK_BARREL_CLOSE
public static final Sound BLOCK_BARREL_OPEN
public static final Sound BLOCK_FALSE_PERMISSIONS
public static final Sound BLOCK_END_PORTAL_SPAWN
public static final Sound BLOCK_END_PORTAL_FRAME_FILL
public static final Sound BLOCK_ITEMFRAME_ADD_ITEM
public static final Sound BLOCK_ITEMFRAME_BREAK
public static final Sound BLOCK_ITEMFRAME_PLACE
public static final Sound BLOCK_ITEMFRAME_REMOVE_ITEM
public static final Sound BLOCK_ITEMFRAME_ROTATE_ITEM
public static final Sound BLOCK_CHORUSFLOWER_DEATH
public static final Sound BLOCK_CHORUSFLOWER_GROW
public static final Sound BLOCK_COMPOSTER_FILL
public static final Sound BLOCK_COMPOSTER_FILL_SUCCESS
public static final Sound BLOCK_COMPOSTER_EMPTY
public static final Sound BLOCK_COMPOSTER_READY
public static final Sound BLOCK_LOOM_USE
public static final Sound UI_LOOM_TAKE_RESULT
public static final Sound UI_CARTOGRAPHY_TABLE_TAKE_RESULT
public static final Sound UI_LOOM_SELECT_PATTERN
public static final Sound BLOCK_STONECUTTER_USE
public static final Sound UI_STONECUTTER_TAKE_RESULT
public static final Sound BLOCK_CARTOGRAPHY_TABLE_USE
public static final Sound BLOCK_GRINDSTONE_USE
public static final Sound BLOCK_TURTLE_EGG_DROP
public static final Sound BLOCK_TURTLE_EGG_BREAK
public static final Sound BLOCK_TURTLE_EGG_CRACK
public static final Sound BLOCK_SCAFFOLDING_BREAK
public static final Sound BLOCK_SCAFFOLDING_FALL
public static final Sound BLOCK_SCAFFOLDING_HIT
public static final Sound BLOCK_SCAFFOLDING_PLACE
public static final Sound BLOCK_SCAFFOLDING_STEP
public static final Sound BLOCK_SCAFFOLDING_CLIMB
public static final Sound BLOCK_SWEET_BERRY_BUSH_BREAK
public static final Sound BLOCK_SWEET_BERRY_BUSH_PLACE
public static final Sound BLOCK_SWEET_BERRY_BUSH_HURT
public static final Sound BLOCK_SWEET_BERRY_BUSH_PICK
public static final Sound BUCKET_EMPTY_LAVA
public static final Sound BUCKET_EMPTY_WATER
public static final Sound BUCKET_FILL_LAVA
public static final Sound BUCKET_FILL_WATER
public static final Sound BUCKET_FILL_FISH
public static final Sound BUCKET_EMPTY_FISH
public static final Sound BOTTLE_DRAGONBREATH
public static final Sound CAULDRON_EXPLODE
public static final Sound CAULDRON_DYEARMOR
public static final Sound CAULDRON_CLEANARMOR
public static final Sound CAULDRON_CLEANBANNER
public static final Sound CAULDRON_FILLPOTION
public static final Sound CAULDRON_TAKEPOTION
public static final Sound CAULDRON_FILLWATER
public static final Sound CAULDRON_TAKEWATER
public static final Sound CAULDRON_ADDDYE
public static final Sound CONDUIT_ACTIVATE
public static final Sound CONDUIT_AMBIENT
public static final Sound CONDUIT_ATTACK
public static final Sound CONDUIT_DEACTIVATE
public static final Sound CONDUIT_SHORT
public static final Sound CROSSBOW_LOADING_START
public static final Sound CROSSBOW_LOADING_MIDDLE
public static final Sound CROSSBOW_LOADING_END
public static final Sound CROSSBOW_SHOOT
public static final Sound CROSSBOW_QUICK_CHARGE_START
public static final Sound CROSSBOW_QUICK_CHARGE_MIDDLE
public static final Sound CROSSBOW_QUICK_CHARGE_END
public static final Sound DAMAGE_FALLBIG
public static final Sound DAMAGE_FALLSMALL
public static final Sound ELYTRA_LOOP
public static final Sound GAME_PLAYER_ATTACK_NODAMAGE
public static final Sound GAME_PLAYER_ATTACK_STRONG
public static final Sound GAME_PLAYER_HURT
public static final Sound GAME_PLAYER_DIE
public static final Sound DIG_CLOTH
public static final Sound DIG_GRASS
public static final Sound DIG_GRAVEL
public static final Sound DIG_SAND
public static final Sound DIG_SNOW
public static final Sound DIG_STONE
public static final Sound DIG_WOOD
public static final Sound TILE_PISTON_IN
public static final Sound TILE_PISTON_OUT
public static final Sound FIRE_FIRE
public static final Sound FIRE_IGNITE
public static final Sound LEASHKNOT_BREAK
public static final Sound LEASHKNOT_PLACE
public static final Sound FIREWORK_BLAST
public static final Sound FIREWORK_LARGE_BLAST
public static final Sound FIREWORK_LAUNCH
public static final Sound FIREWORK_SHOOT
public static final Sound FIREWORK_TWINKLE
public static final Sound ARMOR_EQUIP_CHAIN
public static final Sound ARMOR_EQUIP_DIAMOND
public static final Sound ARMOR_EQUIP_GENERIC
public static final Sound ARMOR_EQUIP_GOLD
public static final Sound ARMOR_EQUIP_IRON
public static final Sound ARMOR_EQUIP_LEATHER
public static final Sound LIQUID_LAVA
public static final Sound LIQUID_LAVAPOP
public static final Sound LIQUID_WATER
public static final Sound BUBBLE_POP
public static final Sound BUBBLE_UP
public static final Sound BUBBLE_UPINSIDE
public static final Sound BUBBLE_DOWN
public static final Sound BUBBLE_DOWNINSIDE
public static final Sound MINECART_BASE
public static final Sound MINECART_INSIDE
public static final Sound BLOCK_FURNACE_LIT
public static final Sound BLOCK_BLASTFURNACE_FIRE_CRACKLE
public static final Sound BLOCK_SMOKER_SMOKE
public static final Sound MOB_AGENT_SPAWN
public static final Sound MOB_ARMOR_STAND_BREAK
public static final Sound MOB_ARMOR_STAND_HIT
public static final Sound MOB_ARMOR_STAND_LAND
public static final Sound MOB_ARMOR_STAND_PLACE
public static final Sound MOB_BAT_DEATH
public static final Sound MOB_BAT_HURT
public static final Sound MOB_BAT_IDLE
public static final Sound MOB_BAT_TAKEOFF
public static final Sound MOB_BLAZE_BREATHE
public static final Sound MOB_BLAZE_DEATH
public static final Sound MOB_BLAZE_HIT
public static final Sound MOB_BLAZE_SHOOT
public static final Sound MOB_CHICKEN_HURT
public static final Sound MOB_CHICKEN_PLOP
public static final Sound MOB_CHICKEN_SAY
public static final Sound MOB_CHICKEN_STEP
public static final Sound MOB_COW_HURT
public static final Sound MOB_COW_SAY
public static final Sound MOB_COW_STEP
public static final Sound MOB_COW_MILK
public static final Sound MOB_CREEPER_DEATH
public static final Sound MOB_CREEPER_SAY
public static final Sound MOB_DOLPHIN_IDLE_WATER
public static final Sound MOB_DOLPHIN_ATTACK
public static final Sound MOB_DOLPHIN_BLOWHOLE
public static final Sound MOB_DOLPHIN_DEATH
public static final Sound MOB_DOLPHIN_EAT
public static final Sound MOB_DOLPHIN_HURT
public static final Sound MOB_DOLPHIN_IDLE
public static final Sound MOB_DOLPHIN_JUMP
public static final Sound MOB_DOLPHIN_PLAY
public static final Sound MOB_DOLPHIN_SPLASH
public static final Sound MOB_DOLPHIN_SWIM
public static final Sound MOB_DROWNED_SAY_WATER
public static final Sound MOB_DROWNED_DEATH_WATER
public static final Sound MOB_DROWNED_HURT_WATER
public static final Sound MOB_DROWNED_SAY
public static final Sound MOB_DROWNED_DEATH
public static final Sound MOB_DROWNED_HURT
public static final Sound MOB_DROWNED_SHOOT
public static final Sound MOB_DROWNED_STEP
public static final Sound MOB_DROWNED_SWIM
public static final Sound ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
public static final Sound MOB_ENDERMEN_DEATH
public static final Sound MOB_ENDERMEN_HIT
public static final Sound MOB_ENDERMEN_IDLE
public static final Sound MOB_ENDERMEN_PORTAL
public static final Sound MOB_ENDERMEN_SCREAM
public static final Sound MOB_ENDERMEN_STARE
public static final Sound MOB_ENDERDRAGON_DEATH
public static final Sound MOB_ENDERDRAGON_HIT
public static final Sound MOB_ENDERDRAGON_FLAP
public static final Sound MOB_ENDERDRAGON_GROWL
public static final Sound MOB_FOX_AMBIENT
public static final Sound MOB_FOX_HURT
public static final Sound MOB_FOX_DEATH
public static final Sound MOB_FOX_AGGRO
public static final Sound MOB_FOX_SNIFF
public static final Sound MOB_FOX_BITE
public static final Sound MOB_FOX_EAT
public static final Sound MOB_FOX_SCREECH
public static final Sound MOB_FOX_SLEEP
public static final Sound MOB_FOX_SPIT
public static final Sound MOB_GHAST_AFFECTIONATE_SCREAM
public static final Sound MOB_GHAST_CHARGE
public static final Sound MOB_GHAST_DEATH
public static final Sound MOB_GHAST_FIREBALL
public static final Sound MOB_GHAST_MOAN
public static final Sound MOB_GHAST_SCREAM
public static final Sound MOB_GUARDIAN_AMBIENT
public static final Sound MOB_GUARDIAN_ATTACK_LOOP
public static final Sound MOB_ELDERGUARDIAN_CURSE
public static final Sound MOB_ELDERGUARDIAN_DEATH
public static final Sound MOB_ELDERGUARDIAN_HIT
public static final Sound MOB_ELDERGUARDIAN_IDLE
public static final Sound MOB_GUARDIAN_FLOP
public static final Sound MOB_GUARDIAN_DEATH
public static final Sound MOB_GUARDIAN_HIT
public static final Sound MOB_GUARDIAN_LAND_DEATH
public static final Sound MOB_GUARDIAN_LAND_HIT
public static final Sound MOB_GUARDIAN_LAND_IDLE
public static final Sound MOB_FISH_FLOP
public static final Sound MOB_FISH_HURT
public static final Sound MOB_FISH_STEP
public static final Sound MOB_LLAMA_ANGRY
public static final Sound MOB_LLAMA_DEATH
public static final Sound MOB_LLAMA_IDLE
public static final Sound MOB_LLAMA_SPIT
public static final Sound MOB_LLAMA_HURT
public static final Sound MOB_LLAMA_EAT
public static final Sound MOB_LLAMA_STEP
public static final Sound MOB_LLAMA_SWAG
public static final Sound MOB_HORSE_ANGRY
public static final Sound MOB_HORSE_ARMOR
public static final Sound MOB_HORSE_BREATHE
public static final Sound MOB_HORSE_DEATH
public static final Sound MOB_HORSE_DONKEY_ANGRY
public static final Sound MOB_HORSE_DONKEY_DEATH
public static final Sound MOB_HORSE_DONKEY_HIT
public static final Sound MOB_HORSE_DONKEY_IDLE
public static final Sound MOB_HORSE_EAT
public static final Sound MOB_HORSE_GALLOP
public static final Sound MOB_HORSE_HIT
public static final Sound MOB_HORSE_IDLE
public static final Sound MOB_HORSE_JUMP
public static final Sound MOB_HORSE_LAND
public static final Sound MOB_HORSE_LEATHER
public static final Sound MOB_HORSE_SKELETON_DEATH
public static final Sound MOB_HORSE_SKELETON_HIT
public static final Sound MOB_HORSE_SKELETON_IDLE
public static final Sound MOB_HORSE_SOFT
public static final Sound MOB_HORSE_WOOD
public static final Sound MOB_HORSE_ZOMBIE_DEATH
public static final Sound MOB_HORSE_ZOMBIE_HIT
public static final Sound MOB_HORSE_ZOMBIE_IDLE
public static final Sound MOB_HUSK_AMBIENT
public static final Sound MOB_HUSK_DEATH
public static final Sound MOB_HUSK_HURT
public static final Sound MOB_HUSK_STEP
public static final Sound MOB_RAVAGER_AMBIENT
public static final Sound MOB_RAVAGER_BITE
public static final Sound MOB_RAVAGER_CELEBRATE
public static final Sound MOB_RAVAGER_DEATH
public static final Sound MOB_RAVAGER_HURT
public static final Sound MOB_RAVAGER_ROAR
public static final Sound MOB_RAVAGER_STEP
public static final Sound MOB_RAVAGER_STUN
public static final Sound MOB_IRONGOLEM_THROW
public static final Sound MOB_IRONGOLEM_DEATH
public static final Sound MOB_IRONGOLEM_HIT
public static final Sound MOB_IRONGOLEM_WALK
public static final Sound MOB_SHULKER_AMBIENT
public static final Sound MOB_SHULKER_CLOSE
public static final Sound MOB_SHULKER_DEATH
public static final Sound MOB_SHULKER_CLOSE_HURT
public static final Sound MOB_SHULKER_HURT
public static final Sound MOB_SHULKER_OPEN
public static final Sound MOB_SHULKER_SHOOT
public static final Sound MOB_SHULKER_TELEPORT
public static final Sound MOB_SHULKER_BULLET_HIT
public static final Sound MOB_MAGMACUBE_BIG
public static final Sound MOB_MAGMACUBE_JUMP
public static final Sound MOB_MAGMACUBE_SMALL
public static final Sound MOB_MOOSHROOM_CONVERT
public static final Sound MOB_MOOSHROOM_EAT
public static final Sound MOB_MOOSHROOM_SUSPICIOUS_MILK
public static final Sound MOB_PARROT_IDLE
public static final Sound MOB_PARROT_HURT
public static final Sound MOB_PARROT_DEATH
public static final Sound MOB_PARROT_STEP
public static final Sound MOB_PARROT_EAT
public static final Sound MOB_PARROT_FLY
public static final Sound MOB_PHANTOM_BITE
public static final Sound MOB_PHANTOM_DEATH
public static final Sound MOB_PHANTOM_HURT
public static final Sound MOB_PHANTOM_IDLE
public static final Sound MOB_PHANTOM_SWOOP
public static final Sound MOB_PIG_DEATH
public static final Sound MOB_PIG_BOOST
public static final Sound MOB_PIG_SAY
public static final Sound MOB_PIG_STEP
public static final Sound MOB_PILLAGER_CELEBRATE
public static final Sound MOB_PILLAGER_DEATH
public static final Sound MOB_PILLAGER_HURT
public static final Sound MOB_PILLAGER_IDLE
public static final Sound MOB_RABBIT_HURT
public static final Sound MOB_RABBIT_IDLE
public static final Sound MOB_RABBIT_HOP
public static final Sound MOB_RABBIT_DEATH
public static final Sound MOB_SHEEP_SAY
public static final Sound MOB_SHEEP_SHEAR
public static final Sound MOB_SHEEP_STEP
public static final Sound MOB_SILVERFISH_HIT
public static final Sound MOB_SILVERFISH_KILL
public static final Sound MOB_SILVERFISH_SAY
public static final Sound MOB_SILVERFISH_STEP
public static final Sound MOB_ENDERMITE_HIT
public static final Sound MOB_ENDERMITE_KILL
public static final Sound MOB_ENDERMITE_SAY
public static final Sound MOB_ENDERMITE_STEP
public static final Sound MOB_SKELETON_DEATH
public static final Sound MOB_SKELETON_HURT
public static final Sound MOB_SKELETON_SAY
public static final Sound MOB_SKELETON_STEP
public static final Sound MOB_SLIME_BIG
public static final Sound MOB_SLIME_SMALL
public static final Sound MOB_SLIME_ATTACK
public static final Sound MOB_SLIME_DEATH
public static final Sound MOB_SLIME_HURT
public static final Sound MOB_SLIME_JUMP
public static final Sound MOB_SLIME_SQUISH
public static final Sound MOB_SNOWGOLEM_DEATH
public static final Sound MOB_SNOWGOLEM_HURT
public static final Sound MOB_SNOWGOLEM_SHOOT
public static final Sound MOB_SPIDER_DEATH
public static final Sound MOB_SPIDER_SAY
public static final Sound MOB_SPIDER_STEP
public static final Sound MOB_SQUID_AMBIENT
public static final Sound MOB_SQUID_DEATH
public static final Sound MOB_SQUID_HURT
public static final Sound MOB_TURTLE_AMBIENT
public static final Sound MOB_TURTLE_BABY_BORN
public static final Sound MOB_TURTLE_DEATH
public static final Sound MOB_TURTLE_BABY_DEATH
public static final Sound MOB_TURTLE_HURT
public static final Sound MOB_TURTLE_BABY_HURT
public static final Sound MOB_TURTLE_STEP
public static final Sound MOB_TURTLE_BABY_STEP
public static final Sound MOB_TURTLE_SWIM
public static final Sound MOB_STRAY_AMBIENT
public static final Sound MOB_STRAY_DEATH
public static final Sound MOB_STRAY_HURT
public static final Sound MOB_STRAY_STEP
public static final Sound MOB_VILLAGER_DEATH
public static final Sound MOB_VILLAGER_HAGGLE
public static final Sound MOB_VILLAGER_HIT
public static final Sound MOB_VILLAGER_IDLE
public static final Sound MOB_VILLAGER_NO
public static final Sound MOB_VILLAGER_YES
public static final Sound MOB_VINDICATOR_CELEBRATE
public static final Sound MOB_VINDICATOR_DEATH
public static final Sound MOB_VINDICATOR_HURT
public static final Sound MOB_VINDICATOR_IDLE
public static final Sound MOB_EVOCATION_FANGS_ATTACK
public static final Sound MOB_EVOCATION_ILLAGER_AMBIENT
public static final Sound MOB_EVOCATION_ILLAGER_CAST_SPELL
public static final Sound MOB_EVOCATION_ILLAGER_CELEBRATE
public static final Sound MOB_EVOCATION_ILLAGER_DEATH
public static final Sound MOB_EVOCATION_ILLAGER_HURT
public static final Sound MOB_EVOCATION_ILLAGER_PREPARE_ATTACK
public static final Sound MOB_EVOCATION_ILLAGER_PREPARE_SUMMON
public static final Sound MOB_EVOCATION_ILLAGER_PREPARE_WOLOLO
public static final Sound MOB_VEX_AMBIENT
public static final Sound MOB_VEX_DEATH
public static final Sound MOB_VEX_HURT
public static final Sound MOB_VEX_CHARGE
public static final Sound ITEM_BOOK_PAGE_TURN
public static final Sound ITEM_BOOK_PUT
public static final Sound BLOCK_BELL_HIT
public static final Sound ITEM_TRIDENT_HIT_GROUND
public static final Sound ITEM_TRIDENT_HIT
public static final Sound ITEM_TRIDENT_RETURN
public static final Sound ITEM_TRIDENT_RIPTIDE_1
public static final Sound ITEM_TRIDENT_RIPTIDE_2
public static final Sound ITEM_TRIDENT_RIPTIDE_3
public static final Sound ITEM_TRIDENT_THROW
public static final Sound ITEM_TRIDENT_THUNDER
public static final Sound ITEM_SHIELD_BLOCK
public static final Sound MOB_WANDERINGTRADER_IDLE
public static final Sound MOB_WANDERINGTRADER_DEATH
public static final Sound MOB_WANDERINGTRADER_DISAPPEARED
public static final Sound MOB_WANDERINGTRADER_DRINK_MILK
public static final Sound MOB_WANDERINGTRADER_DRINK_POTION
public static final Sound MOB_WANDERINGTRADER_HAGGLE
public static final Sound MOB_WANDERINGTRADER_YES
public static final Sound MOB_WANDERINGTRADER_NO
public static final Sound MOB_WANDERINGTRADER_HURT
public static final Sound MOB_WANDERINGTRADER_REAPPEARED
public static final Sound MOB_WITCH_AMBIENT
public static final Sound MOB_WITCH_CELEBRATE
public static final Sound MOB_WITCH_DEATH
public static final Sound MOB_WITCH_HURT
public static final Sound MOB_WITCH_DRINK
public static final Sound MOB_WITCH_THROW
public static final Sound MOB_WITHER_AMBIENT
public static final Sound MOB_WITHER_BREAK_BLOCK
public static final Sound MOB_WITHER_DEATH
public static final Sound MOB_WITHER_HURT
public static final Sound MOB_WITHER_SHOOT
public static final Sound MOB_WITHER_SPAWN
public static final Sound MOB_WOLF_BARK
public static final Sound MOB_WOLF_DEATH
public static final Sound MOB_WOLF_GROWL
public static final Sound MOB_WOLF_HURT
public static final Sound MOB_WOLF_PANTING
public static final Sound MOB_WOLF_SHAKE
public static final Sound MOB_WOLF_STEP
public static final Sound MOB_WOLF_WHINE
public static final Sound MOB_OCELOT_IDLE
public static final Sound MOB_OCELOT_DEATH
public static final Sound MOB_CAT_EAT
public static final Sound MOB_CAT_HISS
public static final Sound MOB_CAT_HIT
public static final Sound MOB_CAT_MEOW
public static final Sound MOB_CAT_BEG
public static final Sound MOB_CAT_STRAYMEOW
public static final Sound MOB_CAT_PURR
public static final Sound MOB_CAT_PURREOW
public static final Sound MOB_POLARBEAR_BABY_IDLE
public static final Sound MOB_POLARBEAR_IDLE
public static final Sound MOB_POLARBEAR_STEP
public static final Sound MOB_POLARBEAR_WARNING
public static final Sound MOB_POLARBEAR_HURT
public static final Sound MOB_POLARBEAR_DEATH
public static final Sound MOB_PANDA_BABY_IDLE
public static final Sound MOB_PANDA_IDLE
public static final Sound MOB_PANDA_IDLE_AGGRESSIVE
public static final Sound MOB_PANDA_IDLE_WORRIED
public static final Sound MOB_PANDA_STEP
public static final Sound MOB_PANDA_PRESNEEZE
public static final Sound MOB_PANDA_SNEEZE
public static final Sound MOB_PANDA_HURT
public static final Sound MOB_PANDA_DEATH
public static final Sound MOB_PANDA_BITE
public static final Sound MOB_PANDA_EAT
public static final Sound MOB_PANDA_CANT_BREED
public static final Sound MOB_ZOMBIE_DEATH
public static final Sound MOB_ZOMBIE_HURT
public static final Sound MOB_ZOMBIE_REMEDY
public static final Sound MOB_ZOMBIE_UNFECT
public static final Sound MOB_ZOMBIE_SAY
public static final Sound MOB_ZOMBIE_STEP
public static final Sound MOB_ZOMBIE_WOOD
public static final Sound MOB_ZOMBIE_WOODBREAK
public static final Sound MOB_ZOMBIEPIG_ZPIG
public static final Sound MOB_ZOMBIEPIG_ZPIGANGRY
public static final Sound MOB_ZOMBIEPIG_ZPIGDEATH
public static final Sound MOB_ZOMBIEPIG_ZPIGHURT
public static final Sound MOB_ZOMBIE_VILLAGER_SAY
public static final Sound MOB_ZOMBIE_VILLAGER_DEATH
public static final Sound MOB_ZOMBIE_VILLAGER_HURT
public static final Sound NOTE_BANJO
public static final Sound NOTE_BASS
public static final Sound NOTE_BASSATTACK
public static final Sound NOTE_BD
public static final Sound NOTE_BELL
public static final Sound NOTE_BIT
public static final Sound NOTE_COW_BELL
public static final Sound NOTE_DIDGERIDOO
public static final Sound NOTE_FLUTE
public static final Sound NOTE_GUITAR
public static final Sound NOTE_HARP
public static final Sound NOTE_HAT
public static final Sound NOTE_CHIME
public static final Sound NOTE_IRON_XYLOPHONE
public static final Sound NOTE_PLING
public static final Sound NOTE_SNARE
public static final Sound NOTE_XYLOPHONE
public static final Sound PORTAL_PORTAL
public static final Sound PORTAL_TRAVEL
public static final Sound PORTAL_TRIGGER
public static final Sound RANDOM_ANVIL_BREAK
public static final Sound RANDOM_ANVIL_LAND
public static final Sound RANDOM_ANVIL_USE
public static final Sound RANDOM_BOW
public static final Sound RANDOM_BOWHIT
public static final Sound RANDOM_BREAK
public static final Sound RANDOM_BURP
public static final Sound RANDOM_CHESTCLOSED
public static final Sound RANDOM_CHESTOPEN
public static final Sound RANDOM_SHULKERBOXCLOSED
public static final Sound RANDOM_SHULKERBOXOPEN
public static final Sound RANDOM_ENDERCHESTOPEN
public static final Sound RANDOM_ENDERCHESTCLOSED
public static final Sound RANDOM_POTION_BREWED
public static final Sound RANDOM_CLICK
public static final Sound RANDOM_DOOR_CLOSE
public static final Sound RANDOM_DOOR_OPEN
public static final Sound RANDOM_DRINK
public static final Sound RANDOM_DRINK_HONEY
public static final Sound RANDOM_EAT
public static final Sound RANDOM_EXPLODE
public static final Sound RANDOM_FIZZ
public static final Sound RANDOM_FUSE
public static final Sound RANDOM_GLASS
public static final Sound RANDOM_LEVELUP
public static final Sound RANDOM_ORB
public static final Sound RANDOM_POP
public static final Sound RANDOM_POP2
public static final Sound RANDOM_SCREENSHOT
public static final Sound RANDOM_SPLASH
public static final Sound RANDOM_SWIM
public static final Sound RANDOM_HURT
public static final Sound RANDOM_TOAST
public static final Sound RANDOM_TOTEM
public static final Sound CAMERA_TAKE_PICTURE
public static final Sound USE_LADDER
public static final Sound HIT_LADDER
public static final Sound FALL_LADDER
public static final Sound STEP_LADDER
public static final Sound USE_CLOTH
public static final Sound HIT_CLOTH
public static final Sound FALL_CLOTH
public static final Sound STEP_CLOTH
public static final Sound USE_GRASS
public static final Sound HIT_GRASS
public static final Sound FALL_GRASS
public static final Sound STEP_GRASS
public static final Sound USE_GRAVEL
public static final Sound HIT_GRAVEL
public static final Sound FALL_GRAVEL
public static final Sound STEP_GRAVEL
public static final Sound USE_SAND
public static final Sound HIT_SAND
public static final Sound FALL_SAND
public static final Sound STEP_SAND
public static final Sound USE_SLIME
public static final Sound HIT_SLIME
public static final Sound FALL_SLIME
public static final Sound STEP_SLIME
public static final Sound USE_SNOW
public static final Sound HIT_SNOW
public static final Sound FALL_SNOW
public static final Sound STEP_SNOW
public static final Sound USE_STONE
public static final Sound HIT_STONE
public static final Sound FALL_STONE
public static final Sound FALL_EGG
public static final Sound STEP_STONE
public static final Sound USE_WOOD
public static final Sound HIT_WOOD
public static final Sound FALL_WOOD
public static final Sound STEP_WOOD
public static final Sound JUMP_CLOTH
public static final Sound JUMP_GRASS
public static final Sound JUMP_GRAVEL
public static final Sound JUMP_SAND
public static final Sound JUMP_SNOW
public static final Sound JUMP_STONE
public static final Sound JUMP_WOOD
public static final Sound JUMP_SLIME
public static final Sound LAND_CLOTH
public static final Sound LAND_GRASS
public static final Sound LAND_GRAVEL
public static final Sound LAND_SAND
public static final Sound LAND_SNOW
public static final Sound LAND_STONE
public static final Sound LAND_WOOD
public static final Sound LAND_SLIME
public static final Sound VR_STUTTERTURN
public static final Sound RECORD_13
public static final Sound RECORD_CAT
public static final Sound RECORD_BLOCKS
public static final Sound RECORD_CHIRP
public static final Sound RECORD_FAR
public static final Sound RECORD_MALL
public static final Sound RECORD_MELLOHI
public static final Sound RECORD_STAL
public static final Sound RECORD_STRAD
public static final Sound RECORD_WARD
public static final Sound RECORD_11
public static final Sound RECORD_WAIT
public static final Sound RAID_HORN
public static final Sound MUSIC_MENU
public static final Sound MUSIC_GAME
public static final Sound MUSIC_GAME_CREATIVE
public static final Sound MUSIC_GAME_END
public static final Sound MUSIC_GAME_ENDBOSS
public static final Sound MUSIC_GAME_NETHER
public static final Sound MUSIC_GAME_CREDITS
public static final Sound MOB_BEE_AGGRESSIVE
public static final Sound MOB_BEE_DEATH
public static final Sound MOB_BEE_HURT
public static final Sound MOB_BEE_LOOP
public static final Sound MOB_BEE_POLLINATE
public static final Sound MOB_BEE_STING
public static final Sound BLOCK_BEEHIVE_ENTER
public static final Sound BLOCK_BEEHIVE_EXIT
public static final Sound BLOCK_BEEHIVE_SHEAR
public static final Sound BLOCK_BEEHIVE_WORK
public static final Sound BLOCK_BEEHIVE_DRIP
public static Sound[] values()
for (Sound c : Sound.values()) System.out.println(c);
public static Sound valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is nullpublic String getSound()
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