public class BlockBehaviorSnowLayer extends BlockBehaviorFallable
| Constructor and Description |
|---|
BlockBehaviorSnowLayer() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canBeFlooded() |
boolean |
canBeReplaced(Block block) |
boolean |
canHarvestWithHand() |
boolean |
canPassThrough() |
BlockColor |
getColor(Block block) |
Item[] |
getDrops(Block block,
Item hand) |
float |
getHardness() |
float |
getResistance() |
int |
getToolType() |
boolean |
isSolid() |
boolean |
isTransparent() |
int |
onUpdate(Block block,
int type) |
boolean |
place(Item item,
Block block,
Block target,
Direction face,
com.nukkitx.math.vector.Vector3f clickPos,
Player player) |
Item |
toItem(Block block) |
addVelocityToEntity, canBeActivated, canBeBrokenWith, canBeClimbed, canBePlaced, canBePushed, canSilkTouch, canWaterlogFlowing, canWaterlogSource, clone, collidesWithBB, collidesWithBB, getBoundingBox, getBreakTime, getBreakTime, getBurnAbility, getBurnChance, getCollisionBoxes, getComparatorInputOverride, getDescriptionId, getDropExp, getFilterLevel, getFrictionFactor, getLightLevel, getSaveId, getStrongPower, getWeakPower, hasComparatorInputOverride, hasEntityCollision, isBreakable, isLiquid, isNormalBlock, isPowerSource, onActivate, onActivate, onBreak, onBreak, onEntityCollide, placeBlock, placeBlock, placeBlock, placeBlock, removeBlock, removeBlock, tickRatepublic float getHardness()
getHardness in class BlockBehaviorpublic float getResistance()
getResistance in class BlockBehaviorpublic int getToolType()
getToolType in class BlockBehaviorpublic boolean canBeReplaced(Block block)
canBeReplaced in class BlockBehaviorpublic boolean place(Item item, Block block, Block target, Direction face, com.nukkitx.math.vector.Vector3f clickPos, Player player)
place in class BlockBehaviorpublic int onUpdate(Block block, int type)
onUpdate in class BlockBehaviorFallablepublic Item toItem(Block block)
toItem in class BlockBehaviorpublic Item[] getDrops(Block block, Item hand)
getDrops in class BlockBehaviorpublic BlockColor getColor(Block block)
getColor in class BlockBehaviorSolidpublic boolean canHarvestWithHand()
canHarvestWithHand in class BlockBehaviorpublic boolean isTransparent()
isTransparent in class BlockBehaviorpublic boolean canBeFlooded()
canBeFlooded in class BlockBehaviorpublic boolean canPassThrough()
canPassThrough in class BlockBehaviorpublic boolean isSolid()
isSolid in class BlockBehaviorSolidCopyright © 2020. All rights reserved.