Class PlayerChunkManager
java.lang.Object
org.cloudburstmc.server.player.manager.PlayerChunkManager
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidclear()intlongit.unimi.dsi.fastutil.longs.LongSetintbooleanisChunkInView(int x, int z)booleanisChunkInView(long key)voidprepareRegion(int chunkX, int chunkZ)voidprepareRegion(com.nukkitx.math.vector.Vector3f pos)voidvoidqueueNewChunks(int chunkX, int chunkZ)voidqueueNewChunks(com.nukkitx.math.vector.Vector3f pos)voidresendChunk(int chunkX, int chunkZ)voidvoidsetChunkRadius(int chunkRadius)voidsetRadius(int radius)
-
Constructor Details
-
PlayerChunkManager
-
-
Method Details
-
sendQueued
public void sendQueued() -
queueNewChunks
public void queueNewChunks() -
queueNewChunks
public void queueNewChunks(com.nukkitx.math.vector.Vector3f pos) -
queueNewChunks
public void queueNewChunks(int chunkX, int chunkZ) -
getRadius
public int getRadius() -
setRadius
public void setRadius(int radius) -
getChunkRadius
public int getChunkRadius() -
setChunkRadius
public void setChunkRadius(int chunkRadius) -
isChunkInView
public boolean isChunkInView(int x, int z) -
isChunkInView
public boolean isChunkInView(long key) -
getChunksSent
public long getChunksSent() -
getLoadedChunks
public it.unimi.dsi.fastutil.longs.LongSet getLoadedChunks() -
resendChunk
public void resendChunk(int chunkX, int chunkZ) -
prepareRegion
public void prepareRegion(com.nukkitx.math.vector.Vector3f pos) -
prepareRegion
public void prepareRegion(int chunkX, int chunkZ) -
clear
public void clear()
-