Class ChunkPrimer
java.lang.Object
org.cloudburstmc.server.level.chunk.ChunkPrimer
A very fast chunk implementation, used during initial terrain generation.
This class is not thread-safe.
- Author:
- DaPorkchop_
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidclear()Clears this chunk primer, resetting all blocks to air.org.cloudburstmc.api.block.BlockStategetBlock(int x, int y, int z)org.cloudburstmc.api.block.BlockStategetBlock(int x, int y, int z, int layer)voidsetBlock(int x, int y, int z, int layer, org.cloudburstmc.api.block.BlockState blockState)voidsetBlock(int x, int y, int z, org.cloudburstmc.api.block.BlockState blockState)
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Constructor Details
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ChunkPrimer
public ChunkPrimer()
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Method Details
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setBlock
public void setBlock(int x, int y, int z, org.cloudburstmc.api.block.BlockState blockState) -
setBlock
public void setBlock(int x, int y, int z, int layer, org.cloudburstmc.api.block.BlockState blockState) -
getBlock
public org.cloudburstmc.api.block.BlockState getBlock(int x, int y, int z) -
getBlock
public org.cloudburstmc.api.block.BlockState getBlock(int x, int y, int z, int layer) -
clear
public void clear()Clears this chunk primer, resetting all blocks to air.
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