public abstract class EntityVehicle extends BaseEntity implements org.cloudburstmc.api.entity.vehicle.Vehicle, org.cloudburstmc.api.entity.Interactable
| Modifier and Type | Field and Description |
|---|---|
protected boolean |
rollingDirection |
absorption, age, blocksAround, boundingBox, chunk, closed, collisionBlockStates, data, deadTicks, effects, entityCollisionReduction, fallDistance, fireProof, fireTicks, firstMove, hasSpawned, health, highestPosition, inBlock, inPortalTicks, invulnerable, isCollided, isCollidedHorizontally, isCollidedVertically, isPlayer, isStatic, justCreated, keepMovement, lastDamageCause, lastMotion, lastPitch, lastPosition, lastUpdate, lastYaw, level, maxFireTicks, motion, motionChanged, noDamageTicks, onGround, passengers, pitch, pitchDelta, position, positionChanged, scale, server, tag, ticksLived, timing, vehicle, yaw, yawDelta, ySize| Constructor and Description |
|---|
EntityVehicle(org.cloudburstmc.api.entity.EntityType<?> type,
org.cloudburstmc.api.level.Location location) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attack(org.cloudburstmc.api.event.entity.EntityDamageEvent source) |
boolean |
canDoInteraction() |
int |
getDamage() |
String |
getInteractButtonText() |
int |
getRollingAmplitude() |
int |
getRollingDirection() |
boolean |
onUpdate(int currentTick) |
protected boolean |
performHurtAnimation() |
void |
setDamage(int damage) |
void |
setRollingAmplitude(int time) |
void |
setRollingDirection(int direction) |
addEffect, addMotion, addMovement, attack, broadcastLinkPacket, canBeMovedByCurrents, canClimb, canClimbWalls, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, canTriggerWalking, checkBlockCollision, checkChunks, checkGroundState, checkObstruction, checkObstruction, close, createAddEntityPacket, despawnFrom, despawnFrom, despawnFromAll, dismount, entityBaseTick, entityBaseTick, extinguish, fall, fastMove, getAbsorption, getAir, getBaseOffset, getBlocksAround, getBoundingBox, getCardinalDirection, getChunk, getCollisionBlocks, getData, getDirection, getDirectionPlane, getDirectionVector, getDrag, getEffect, getEffect, getEffects, getEyeHeight, getFireTicks, getGravity, getHealth, getHeight, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMotion, getMountedOffset, getName, getNameTag, getNoDamageTicks, getOwner, getPassenger, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getScoreTag, getSeatPosition, getServer, getStepHeight, getTag, getType, getUniqueId, getVehicle, getViewers, getWidth, getX, getY, getYaw, getZ, handleLavaMovement, hasControllingPassenger, hasEffect, hasEffect, hasNameTag, heal, heal, init, initEntity, isAlive, isClosed, isControlling, isImmobile, isInsideOfFire, isInsideOfSolid, isInsideOfWater, isInvulnerable, isNameTagAlwaysVisible, isNameTagVisible, isOnGround, isPassenger, kill, loadAdditionalData, mount, move, move, onCollideWithPlayer, onDismount, onEntityCollision, onInteract, onInteract, onMount, onStruckByLightning, recalculateBoundingBox, recalculateEffectColor, removeAllEffects, removeEffect, removeEffect, resetFallDistance, respawnToAll, saveAdditionalData, scheduleUpdate, sendData, sendData, sendFlags, sendPotionEffects, setAbsorption, setAir, setCanClimb, setCanClimb, setCanClimbWalls, setCanClimbWalls, setFallDistance, setHealth, setHighestPosition, setImmobile, setImmobile, setInvulnerable, setLastDamageCause, setMaxHealth, setMotion, setNameTag, setNameTagAlwaysVisible, setNameTagAlwaysVisible, setNameTagVisible, setNameTagVisible, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setScoreTag, setSeatPosition, spawnTo, spawnTo, spawnToAll, switchLevel, teleport, teleport, teleport, teleport, toString, updateFallState, updateMovement, updatePassengerPosition, updatePassengersclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddEffect, attack, canBeMovedByCurrents, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, close, despawnFrom, despawnFromAll, extinguish, fall, getAbsorption, getBoundingBox, getChunk, getDirection, getDirectionPlane, getDirectionVector, getDrag, getEffect, getEffect, getEffects, getEyeHeight, getFireTicks, getGravity, getHealth, getHeight, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMotion, getName, getNameTag, getNoDamageTicks, getOwner, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getSeatPosition, getServer, getType, getUniqueId, getVehicle, getViewers, getWidth, getX, getY, getYaw, getZ, hasControllingPassenger, hasEffect, hasEffect, hasNameTag, heal, heal, isAlive, isClosed, isControlling, isNameTagVisible, isOnFire, isOnGround, isPassenger, isUndead, kill, mount, onDismount, onEntityCollision, onInteract, onMount, onStruckByLightning, removeAllEffects, removeEffect, removeEffect, resetFallDistance, setAbsorption, setHealth, setHighestPosition, setMaxHealth, setMotion, setNameTag, setNameTagVisible, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setSeatPosition, spawnTo, spawnToAll, teleport, teleport, teleport, teleportpublic EntityVehicle(org.cloudburstmc.api.entity.EntityType<?> type,
org.cloudburstmc.api.level.Location location)
public int getRollingAmplitude()
public void setRollingAmplitude(int time)
public int getRollingDirection()
public void setRollingDirection(int direction)
public int getDamage()
public void setDamage(int damage)
public String getInteractButtonText()
getInteractButtonText in interface org.cloudburstmc.api.entity.Interactablepublic boolean canDoInteraction()
canDoInteraction in interface org.cloudburstmc.api.entity.Interactablepublic boolean onUpdate(int currentTick)
onUpdate in interface org.cloudburstmc.api.entity.EntityonUpdate in class BaseEntityprotected boolean performHurtAnimation()
public boolean attack(org.cloudburstmc.api.event.entity.EntityDamageEvent source)
attack in interface org.cloudburstmc.api.entity.Entityattack in class BaseEntityCopyright © 2021. All rights reserved.