public class EntityArrow extends EntityProjectile implements org.cloudburstmc.api.entity.projectile.Arrow
| Modifier and Type | Field and Description |
|---|---|
protected float |
drag |
protected float |
gravity |
static int |
PICKUP_ANY |
static int |
PICKUP_CREATIVE |
static int |
PICKUP_NONE |
protected int |
pickupMode |
closeOnCollide, damage, hadCollisionabsorption, age, blocksAround, boundingBox, chunk, closed, collisionBlockStates, data, deadTicks, effects, entityCollisionReduction, fallDistance, fireProof, fireTicks, firstMove, hasSpawned, health, highestPosition, inBlock, inPortalTicks, invulnerable, isCollided, isCollidedHorizontally, isCollidedVertically, isPlayer, isStatic, justCreated, keepMovement, lastDamageCause, lastMotion, lastPitch, lastPosition, lastUpdate, lastYaw, level, maxFireTicks, motion, motionChanged, noDamageTicks, onGround, passengers, pitch, pitchDelta, position, positionChanged, scale, server, tag, ticksLived, timing, vehicle, yaw, yawDelta, ySize| Constructor and Description |
|---|
EntityArrow(org.cloudburstmc.api.entity.EntityType<org.cloudburstmc.api.entity.projectile.Arrow> type,
org.cloudburstmc.api.level.Location location) |
| Modifier and Type | Method and Description |
|---|---|
protected float |
getBaseDamage() |
float |
getDrag() |
float |
getGravity() |
float |
getHeight() |
float |
getLength() |
int |
getPickupMode() |
int |
getResultDamage() |
float |
getWidth() |
void |
loadAdditionalData(com.nukkitx.nbt.NbtMap tag) |
boolean |
onUpdate(int currentTick) |
void |
saveAdditionalData(com.nukkitx.nbt.NbtMapBuilder tag) |
void |
setPickupMode(int pickupMode) |
attack, canCollideWith, getDamage, initEntity, isCritical, onCollideWithEntity, setCritical, setCritical, setDamageaddEffect, addMotion, addMovement, attack, broadcastLinkPacket, canBeMovedByCurrents, canClimb, canClimbWalls, canCollide, canPassThrough, canTriggerPressurePlate, canTriggerWalking, checkBlockCollision, checkChunks, checkGroundState, checkObstruction, checkObstruction, close, createAddEntityPacket, despawnFrom, despawnFrom, despawnFromAll, dismount, entityBaseTick, entityBaseTick, extinguish, fall, fastMove, getAbsorption, getAir, getBaseOffset, getBlocksAround, getBoundingBox, getCardinalDirection, getChunk, getCollisionBlocks, getData, getDirection, getDirectionPlane, getDirectionVector, getEffect, getEffect, getEffects, getEyeHeight, getFireTicks, getHealth, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLevel, getLocation, getMaxHealth, getMotion, getMountedOffset, getName, getNameTag, getNoDamageTicks, getOwner, getPassenger, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getScoreTag, getSeatPosition, getServer, getStepHeight, getTag, getType, getUniqueId, getVehicle, getViewers, getX, getY, getYaw, getZ, handleLavaMovement, hasControllingPassenger, hasEffect, hasEffect, hasNameTag, heal, heal, init, isAlive, isClosed, isControlling, isImmobile, isInsideOfFire, isInsideOfSolid, isInsideOfWater, isInvulnerable, isNameTagAlwaysVisible, isNameTagVisible, isOnGround, isPassenger, kill, mount, move, move, onCollideWithPlayer, onDismount, onEntityCollision, onInteract, onInteract, onMount, onStruckByLightning, recalculateBoundingBox, recalculateEffectColor, removeAllEffects, removeEffect, removeEffect, resetFallDistance, respawnToAll, scheduleUpdate, sendData, sendData, sendFlags, sendPotionEffects, setAbsorption, setAir, setCanClimb, setCanClimb, setCanClimbWalls, setCanClimbWalls, setFallDistance, setHealth, setHighestPosition, setImmobile, setImmobile, setInvulnerable, setLastDamageCause, setMaxHealth, setMotion, setNameTag, setNameTagAlwaysVisible, setNameTagAlwaysVisible, setNameTagVisible, setNameTagVisible, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setScoreTag, setSeatPosition, spawnTo, spawnTo, spawnToAll, switchLevel, teleport, teleport, teleport, teleport, toString, updateFallState, updateMovement, updatePassengerPosition, updatePassengersclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetDamage, getShooter, isCritical, setCritical, setCritical, setDamage, setShooteraddEffect, attack, attack, canBeMovedByCurrents, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, close, despawnFrom, despawnFromAll, dismount, extinguish, fall, getAbsorption, getBoundingBox, getChunk, getDirection, getDirectionPlane, getDirectionVector, getEffect, getEffect, getEffects, getEyeHeight, getFireTicks, getHealth, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLevel, getLocation, getMaxHealth, getMotion, getName, getNameTag, getNoDamageTicks, getOwner, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getSeatPosition, getServer, getType, getUniqueId, getVehicle, getViewers, getX, getY, getYaw, getZ, hasControllingPassenger, hasEffect, hasEffect, hasNameTag, heal, heal, isAlive, isClosed, isControlling, isNameTagVisible, isOnFire, isOnGround, isPassenger, isUndead, kill, mount, mount, onDismount, onEntityCollision, onInteract, onMount, onStruckByLightning, removeAllEffects, removeEffect, removeEffect, resetFallDistance, setAbsorption, setHealth, setHighestPosition, setMaxHealth, setMotion, setNameTag, setNameTagVisible, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setSeatPosition, spawnTo, spawnToAll, teleport, teleport, teleport, teleportpublic static final int PICKUP_NONE
public static final int PICKUP_ANY
public static final int PICKUP_CREATIVE
protected int pickupMode
protected float gravity
protected float drag
public EntityArrow(org.cloudburstmc.api.entity.EntityType<org.cloudburstmc.api.entity.projectile.Arrow> type,
org.cloudburstmc.api.level.Location location)
public float getWidth()
getWidth in interface org.cloudburstmc.api.entity.EntitygetWidth in class BaseEntitypublic float getLength()
getLength in interface org.cloudburstmc.api.entity.EntitygetLength in class BaseEntitypublic float getHeight()
getHeight in interface org.cloudburstmc.api.entity.EntitygetHeight in class BaseEntitypublic float getGravity()
getGravity in interface org.cloudburstmc.api.entity.EntitygetGravity in class BaseEntitypublic float getDrag()
getDrag in interface org.cloudburstmc.api.entity.EntitygetDrag in class BaseEntitypublic int getResultDamage()
getResultDamage in class EntityProjectileprotected float getBaseDamage()
getBaseDamage in class EntityProjectilepublic boolean onUpdate(int currentTick)
onUpdate in interface org.cloudburstmc.api.entity.EntityonUpdate in class EntityProjectilepublic void loadAdditionalData(com.nukkitx.nbt.NbtMap tag)
loadAdditionalData in class EntityProjectilepublic void saveAdditionalData(com.nukkitx.nbt.NbtMapBuilder tag)
saveAdditionalData in class EntityProjectilepublic int getPickupMode()
public void setPickupMode(int pickupMode)
Copyright © 2021. All rights reserved.