| Modifier and Type | Field and Description |
|---|---|
protected Inventory |
InventoryEvent.inventory |
| Modifier and Type | Method and Description |
|---|---|
Inventory |
InventoryEvent.getInventory() |
Inventory |
InventoryMoveItemEvent.getTargetInventory() |
| Constructor and Description |
|---|
InventoryClickEvent(Player who,
Inventory inventory,
int slot,
Item sourceItem,
Item heldItem) |
InventoryCloseEvent(Inventory inventory,
Player who) |
InventoryEvent(Inventory inventory) |
InventoryMoveItemEvent(Inventory from,
Inventory targetInventory,
InventoryHolder source,
Item item,
InventoryMoveItemEvent.Action action) |
InventoryOpenEvent(Inventory inventory,
Player who) |
InventoryPickupArrowEvent(Inventory inventory,
EntityArrow arrow) |
InventoryPickupItemEvent(Inventory inventory,
DroppedItem item) |
| Modifier and Type | Class and Description |
|---|---|
class |
AnvilInventory
author: MagicDroidX
Nukkit Project
|
class |
BarrelInventory |
class |
BaseInventory
author: MagicDroidX
Nukkit Project
|
class |
BeaconInventory
author: Rover656
|
class |
BigCraftingGrid |
class |
BrewingInventory |
class |
ChestInventory
author: MagicDroidX
Nukkit Project
|
class |
ContainerInventory
author: MagicDroidX
Nukkit Project
|
class |
CraftingGrid
author: MagicDroidX
Nukkit Project
|
class |
CustomInventory
author: MagicDroidX
Nukkit Project
|
class |
DoubleChestInventory
author: MagicDroidX
Nukkit Project
|
class |
EnchantInventory
author: MagicDroidX
Nukkit Project
|
class |
FakeBlockUIComponent |
class |
FurnaceInventory
author: MagicDroidX
Nukkit Project
|
class |
HopperInventory
Created by CreeperFace on 8.5.2017.
|
class |
PlayerCursorInventory |
class |
PlayerEnderChestInventory |
class |
PlayerInventory
author: MagicDroidX
Nukkit Project
|
class |
PlayerUIComponent |
class |
PlayerUIInventory |
class |
ShulkerBoxInventory
Created by PetteriM1
|
| Modifier and Type | Method and Description |
|---|---|
Inventory |
DoubleChestInventory.getInventory() |
Inventory |
FakeBlockMenu.getInventory() |
Inventory |
InventoryHolder.getInventory() |
| Modifier and Type | Method and Description |
|---|---|
static int |
ContainerInventory.calculateRedstone(Inventory inv) |
void |
DoubleChestInventory.sendSlot(Inventory inv,
int index,
Player... players) |
| Constructor and Description |
|---|
FakeBlockMenu(Inventory inventory,
Block blockState) |
| Modifier and Type | Field and Description |
|---|---|
protected Set<Inventory> |
InventoryTransaction.inventories |
| Modifier and Type | Method and Description |
|---|---|
Set<Inventory> |
InventoryTransaction.getInventories() |
| Modifier and Type | Method and Description |
|---|---|
void |
InventoryTransaction.addInventory(Inventory inventory)
This method should not be used by plugins, it's used to add tracked inventories for InventoryActions
involving inventories.
|
| Modifier and Type | Field and Description |
|---|---|
protected Inventory |
SlotChangeAction.inventory |
| Modifier and Type | Method and Description |
|---|---|
Inventory |
SlotChangeAction.getInventory()
Returns the inventory involved in this action.
|
| Constructor and Description |
|---|
SlotChangeAction(Inventory inventory,
int inventorySlot,
Item sourceItem,
Item targetItem) |
| Modifier and Type | Field and Description |
|---|---|
protected com.google.common.collect.BiMap<Byte,Inventory> |
Player.windowIndex |
protected com.google.common.collect.BiMap<Inventory,Byte> |
Player.windows |
| Modifier and Type | Method and Description |
|---|---|
Inventory |
Player.getWindowById(int id) |
Inventory |
Player.removeWindowById(byte id) |
| Modifier and Type | Method and Description |
|---|---|
Optional<Inventory> |
Player.getTopWindow() |
| Modifier and Type | Method and Description |
|---|---|
int |
Player.addWindow(Inventory inventory) |
int |
Player.addWindow(Inventory inventory,
Byte forceId) |
int |
Player.addWindow(Inventory inventory,
Byte forceId,
boolean isPermanent) |
byte |
Player.getWindowId(Inventory inventory) |
void |
Player.removeWindow(Inventory inventory) |
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