public class BlockBehaviorLever extends FloodableBlockBehavior
| Constructor and Description |
|---|
BlockBehaviorLever() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canBeActivated(Block block) |
boolean |
canWaterlogFlowing() |
boolean |
canWaterlogSource() |
BlockColor |
getColor(Block block) |
Item[] |
getDrops(Block block,
Item hand) |
float |
getHardness() |
float |
getResistance() |
int |
getStrongPower(Block block,
Direction side) |
int |
getWeakPower(Block block,
Direction side) |
boolean |
isPowerOn(BlockState state) |
boolean |
isPowerSource(Block block) |
boolean |
onActivate(Block block,
Item item,
Player player) |
boolean |
onBreak(Block block,
Item item) |
int |
onUpdate(Block block,
int type) |
boolean |
place(Item item,
Block block,
Block target,
Direction face,
com.nukkitx.math.vector.Vector3f clickPos,
Player player) |
Item |
toItem(Block block) |
canBeFlooded, canPassThrough, getBoundingBox, isSolidisTransparentaddVelocityToEntity, canBeBrokenWith, canBeClimbed, canBePlaced, canBePushed, canBeReplaced, canHarvestWithHand, canSilkTouch, clone, collidesWithBB, collidesWithBB, getBoundingBox, getBreakTime, getBreakTime, getBurnAbility, getBurnChance, getCollisionBoxes, getComparatorInputOverride, getDescriptionId, getDropExp, getFilterLevel, getFrictionFactor, getLightLevel, getSaveId, getToolType, hasComparatorInputOverride, hasEntityCollision, isBreakable, isLiquid, isNormalBlock, onActivate, onBreak, onEntityCollide, placeBlock, placeBlock, placeBlock, placeBlock, removeBlock, removeBlock, tickRatepublic boolean canBeActivated(Block block)
canBeActivated in class BlockBehaviorpublic float getHardness()
getHardness in class FloodableBlockBehaviorpublic float getResistance()
getResistance in class FloodableBlockBehaviorpublic Item toItem(Block block)
toItem in class BlockBehaviorpublic Item[] getDrops(Block block, Item hand)
getDrops in class BlockBehaviorpublic boolean isPowerOn(BlockState state)
public boolean onActivate(Block block, Item item, Player player)
onActivate in class BlockBehaviorpublic int onUpdate(Block block, int type)
onUpdate in class BlockBehaviorpublic boolean place(Item item, Block block, Block target, Direction face, com.nukkitx.math.vector.Vector3f clickPos, Player player)
place in class BlockBehaviorpublic boolean onBreak(Block block, Item item)
onBreak in class BlockBehaviorpublic int getWeakPower(Block block, Direction side)
getWeakPower in class BlockBehaviorpublic int getStrongPower(Block block, Direction side)
getStrongPower in class BlockBehaviorpublic boolean isPowerSource(Block block)
isPowerSource in class BlockBehaviorpublic BlockColor getColor(Block block)
getColor in class BlockBehaviorTransparentpublic boolean canWaterlogSource()
canWaterlogSource in class BlockBehaviorpublic boolean canWaterlogFlowing()
canWaterlogFlowing in class BlockBehaviorCopyright © 2020. All rights reserved.