public class BlockBehaviorRedstoneRepeater extends BlockBehaviorRedstoneDiode
isPowered, type| Constructor and Description |
|---|
BlockBehaviorRedstoneRepeater(Identifier type) |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getDelay(BlockState state) |
int |
getLightLevel(Block block) |
protected BlockState |
getPowered(BlockState state) |
protected BlockState |
getUnpowered(BlockState state) |
protected boolean |
isAlternateInput(Block block) |
boolean |
isLocked(Block block) |
boolean |
onActivate(Block block,
Item item,
Player player) |
Item |
toItem(Block block) |
calculateInputStrength, canBeActivated, canPassThrough, canWaterlogFlowing, canWaterlogSource, getColor, getFacing, getPowerOnSide, getPowerOnSides, getRedstoneSignal, getStrongPower, getWeakPower, isDiode, isFacingTowardsRepeater, isPowered, isPowerSource, onBreak, onUpdate, place, shouldBePowered, updateStatecanBeFlooded, getBoundingBox, getHardness, getResistance, isSolidisTransparentaddVelocityToEntity, canBeBrokenWith, canBeClimbed, canBePlaced, canBePushed, canBeReplaced, canHarvestWithHand, canSilkTouch, clone, collidesWithBB, collidesWithBB, getBoundingBox, getBreakTime, getBreakTime, getBurnAbility, getBurnChance, getCollisionBoxes, getComparatorInputOverride, getDescriptionId, getDropExp, getDrops, getFilterLevel, getFrictionFactor, getSaveId, getToolType, hasComparatorInputOverride, hasEntityCollision, isBreakable, isLiquid, isNormalBlock, onActivate, onBreak, onEntityCollide, placeBlock, placeBlock, placeBlock, placeBlock, removeBlock, removeBlock, tickRatepublic BlockBehaviorRedstoneRepeater(Identifier type)
protected boolean isAlternateInput(Block block)
isAlternateInput in class BlockBehaviorRedstoneDiodepublic Item toItem(Block block)
toItem in class BlockBehaviorprotected int getDelay(BlockState state)
getDelay in class BlockBehaviorRedstoneDiodeprotected BlockState getPowered(BlockState state)
getPowered in class BlockBehaviorRedstoneDiodeprotected BlockState getUnpowered(BlockState state)
getUnpowered in class BlockBehaviorRedstoneDiodepublic int getLightLevel(Block block)
getLightLevel in class BlockBehaviorpublic boolean onActivate(Block block, Item item, Player player)
onActivate in class BlockBehaviorpublic boolean isLocked(Block block)
isLocked in class BlockBehaviorRedstoneDiodeCopyright © 2020. All rights reserved.