| Modifier and Type | Method and Description |
|---|---|
Decorator[] |
GenerationBiome.getDecorators() |
| Modifier and Type | Class and Description |
|---|---|
class |
BedrockDecorator
Places a given block type using a vanilla bedrock pattern.
|
class |
DeepSurfaceDecorator
Variant of
SurfaceDecorator that adds an additional layer of blocks under the main layers. |
class |
DepthNoiseDecorator |
class |
DistanceSelectionDecorator |
class |
GroundCoverDecorator
Replaces the block above the top block in a chunk with a given replacement.
|
class |
HeightSelectionDecorator
Similar to
SurfaceDecorator, but switches between two different decorators based on the elevation of the highest block in the chunk. |
class |
MesaSurfaceDecorator |
class |
NoiseSelectionDecorator
Similar to
SurfaceDecorator, but switches between two different decorators based on the output of a noise function. |
class |
ReplaceTopDecorator
Replaces the top block in a chunk with a given replacement if it matches a given filter.
|
class |
ScatteredCoverDecorator
Places a random number of single blocks on top of a given cover block.
|
class |
SurfaceDecorator
Places the surface blocks on terrain, consisting of a single "top" block followed by a number of "filler" blocks.
|
| Modifier and Type | Field and Description |
|---|---|
protected Decorator[] |
HeightSelectionDecorator.above |
protected Decorator[] |
DistanceSelectionDecorator.above |
protected Decorator[] |
NoiseSelectionDecorator.above |
protected Decorator[] |
HeightSelectionDecorator.below |
protected Decorator[] |
DistanceSelectionDecorator.below |
protected Decorator[] |
NoiseSelectionDecorator.below |
static Decorator[] |
Decorator.EMPTY_ARRAY |
protected Decorator[] |
DistanceSelectionDecorator.in |
protected Decorator[] |
NoiseSelectionDecorator.in |
| Modifier and Type | Class and Description |
|---|---|
class |
NextGenerationPass
Dummy generation pass to indicate where generation passes from the next layer down should be inserted.
|
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