static BooleanGameRule |
GameRules.COMMAND_BLOCK_OUTPUT |
static BooleanGameRule |
GameRules.COMMAND_BLOCKS_ENABLED |
static BooleanGameRule |
GameRules.DO_DAYLIGHT_CYCLE |
static BooleanGameRule |
GameRules.DO_ENTITY_DROPS |
static BooleanGameRule |
GameRules.DO_FIRE_TICK |
static BooleanGameRule |
GameRules.DO_IMMEDIATE_RESPAWN |
static BooleanGameRule |
GameRules.DO_INSOMNIA |
static BooleanGameRule |
GameRules.DO_MOB_LOOT |
static BooleanGameRule |
GameRules.DO_MOB_SPAWNING |
static BooleanGameRule |
GameRules.DO_TILE_DROPS |
static BooleanGameRule |
GameRules.DO_WEATHER_CYCLE |
static BooleanGameRule |
GameRules.DROWNING_DAMAGE |
static BooleanGameRule |
GameRules.EXPERIMENTAL_GAME_PLAY |
static BooleanGameRule |
GameRules.FALL_DAMAGE |
static BooleanGameRule |
GameRules.FIRE_DAMAGE |
static BooleanGameRule |
GameRules.KEEP_INVENTORY |
static BooleanGameRule |
GameRules.MOB_GRIEFING |
static BooleanGameRule |
GameRules.NATURAL_REGENERATION |
static BooleanGameRule |
GameRules.PVP |
static BooleanGameRule |
GameRules.SEND_COMMAND_FEEDBACK |
static BooleanGameRule |
GameRules.SHOW_COORDINATES |
static BooleanGameRule |
GameRules.SHOW_DEATH_MESSAGES |
static BooleanGameRule |
GameRules.TNT_EXPLODES |