public class PlayerDeathEvent extends EntityDeathEvent implements Cancellable
entity| Constructor and Description |
|---|
PlayerDeathEvent(Player player,
Item[] drops,
String deathMessage,
int experience) |
PlayerDeathEvent(Player player,
Item[] drops,
TextContainer deathMessage,
int experience) |
| Modifier and Type | Method and Description |
|---|---|
TextContainer |
getDeathMessage() |
Player |
getEntity() |
int |
getExperience() |
boolean |
getKeepExperience() |
boolean |
getKeepInventory() |
void |
setDeathMessage(String deathMessage) |
void |
setDeathMessage(TextContainer deathMessage) |
void |
setExperience(int experience) |
void |
setKeepExperience(boolean keepExperience) |
void |
setKeepInventory(boolean keepInventory) |
getDrops, setDropsisCancelled, setCancelled, setCancelledclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitisCancelled, setCancelled, setCancelledpublic PlayerDeathEvent(Player player, Item[] drops, TextContainer deathMessage, int experience)
public Player getEntity()
getEntity in class EntityEventpublic TextContainer getDeathMessage()
public void setDeathMessage(TextContainer deathMessage)
public void setDeathMessage(String deathMessage)
public boolean getKeepInventory()
public void setKeepInventory(boolean keepInventory)
public boolean getKeepExperience()
public void setKeepExperience(boolean keepExperience)
public int getExperience()
public void setExperience(int experience)
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