public class EntityTropicalFish extends Animal implements TropicalFish
attackTime, invisible, movementSpeed, turtleTicksabsorption, age, blocksAround, boundingBox, chunk, closed, collisionBlockStates, data, deadTicks, effects, entityCollisionReduction, fallDistance, fireProof, fireTicks, firstMove, hasSpawned, health, highestPosition, inBlock, inPortalTicks, invulnerable, isCollided, isCollidedHorizontally, isCollidedVertically, isPlayer, isStatic, justCreated, keepMovement, lastDamageCause, lastMotion, lastPitch, lastPosition, lastUpdate, lastYaw, level, maxFireTicks, motion, motionChanged, noDamageTicks, onGround, passengers, pitch, pitchDelta, position, positionChanged, scale, server, tag, ticksLived, timing, vehicle, yaw, yawDelta, ySize| Constructor and Description |
|---|
EntityTropicalFish(EntityType<TropicalFish> type,
Location location) |
| Modifier and Type | Method and Description |
|---|---|
float |
getHeight() |
String |
getName() |
float |
getWidth() |
void |
initEntity() |
isBaby, isBreedingItem, onInteractattack, collidingWith, entityBaseTick, entityBaseTick, getAirTicks, getDrag, getDrops, getGravity, getLineOfSight, getLineOfSight, getLineOfSight, getMovementSpeed, getTargetBlock, getTargetBlock, hasLineOfSight, kill, knockBack, loadAdditionalData, saveAdditionalData, setAirTicks, setHealth, setMovementSpeedaddEffect, addMotion, addMovement, attack, broadcastLinkPacket, canBeMovedByCurrents, canClimb, canClimbWalls, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, canTriggerWalking, checkBlockCollision, checkChunks, checkGroundState, checkObstruction, checkObstruction, close, createAddEntityPacket, despawnFrom, despawnFromAll, dismount, extinguish, fall, fastMove, getAbsorption, getAir, getBaseOffset, getBlocksAround, getBoundingBox, getCardinalDirection, getCollisionBlocks, getData, getDirection, getDirectionPlane, getDirectionVector, getEffect, getEffects, getEyeHeight, getFireTicks, getHealth, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMetadata, getMotion, getMountedOffset, getNameTag, getNoDamageTicks, getOwner, getPassenger, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getScoreTag, getSeatPosition, getServer, getStepHeight, getTag, getType, getUniqueId, getVehicle, getViewers, getX, getY, getYaw, getZ, handleLavaMovement, hasControllingPassenger, hasEffect, hasMetadata, hasNameTag, heal, heal, init, isAlive, isClosed, isControlling, isImmobile, isInsideOfFire, isInsideOfSolid, isInsideOfWater, isInvulnerable, isNameTagAlwaysVisible, isNameTagVisible, isOnGround, isPassenger, mount, move, move, onCollideWithPlayer, onDismount, onEntityCollision, onInteract, onMount, onStruckByLightning, onUpdate, recalculateBoundingBox, recalculateEffectColor, removeAllEffects, removeEffect, removeMetadata, resetFallDistance, respawnToAll, scheduleUpdate, sendData, sendData, sendFlags, sendPotionEffects, setAbsorption, setAir, setCanClimb, setCanClimb, setCanClimbWalls, setCanClimbWalls, setFallDistance, setHighestPosition, setImmobile, setImmobile, setInvulnerable, setLastDamageCause, setMaxHealth, setMetadata, setMotion, setNameTag, setNameTagAlwaysVisible, setNameTagAlwaysVisible, setNameTagVisible, setNameTagVisible, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setScoreTag, setSeatPosition, spawnTo, spawnToAll, switchLevel, teleport, teleport, teleport, teleport, toString, updateFallState, updateMovement, updatePassengerPosition, updatePassengersclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddEffect, attack, attack, canBeMovedByCurrents, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, close, despawnFrom, despawnFromAll, dismount, extinguish, fall, getAbsorption, getBoundingBox, getData, getDirection, getDirectionPlane, getDirectionVector, getDrag, getEffect, getEffects, getEyeHeight, getFireTicks, getGravity, getHealth, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMotion, getNameTag, getNoDamageTicks, getOwner, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getSeatPosition, getServer, getTag, getType, getUniqueId, getVehicle, getViewers, getX, getY, getYaw, getZ, hasControllingPassenger, hasEffect, hasNameTag, heal, heal, isAlive, isClosed, isControlling, isNameTagVisible, isOnFire, isOnGround, isPassenger, isUndead, kill, loadAdditionalData, mount, mount, onDismount, onEntityCollision, onInteract, onMount, onStruckByLightning, onUpdate, removeAllEffects, removeEffect, resetFallDistance, saveAdditionalData, setAbsorption, setHealth, setHighestPosition, setMaxHealth, setMotion, setNameTag, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setSeatPosition, spawnTo, spawnToAll, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatapublic EntityTropicalFish(EntityType<TropicalFish> type, Location location)
public String getName()
getName in interface EntitygetName in class BaseEntitypublic float getWidth()
getWidth in interface EntitygetWidth in class BaseEntitypublic float getHeight()
getHeight in interface EntitygetHeight in class BaseEntitypublic void initEntity()
initEntity in class BaseEntityCopyright © 2020. All rights reserved.