public class EntityParrot extends Animal implements Parrot
attackTime, invisible, movementSpeed, turtleTicksabsorption, age, blocksAround, boundingBox, chunk, closed, collisionBlockStates, data, deadTicks, effects, entityCollisionReduction, fallDistance, fireProof, fireTicks, firstMove, hasSpawned, health, highestPosition, inBlock, inPortalTicks, invulnerable, isCollided, isCollidedHorizontally, isCollidedVertically, isPlayer, isStatic, justCreated, keepMovement, lastDamageCause, lastMotion, lastPitch, lastPosition, lastUpdate, lastYaw, level, maxFireTicks, motion, motionChanged, noDamageTicks, onGround, passengers, pitch, pitchDelta, position, positionChanged, scale, server, tag, ticksLived, timing, vehicle, yaw, yawDelta, ySize| Constructor and Description |
|---|
EntityParrot(EntityType<Parrot> type,
Location location) |
| Modifier and Type | Method and Description |
|---|---|
Item[] |
getDrops() |
float |
getHeight() |
String |
getName() |
float |
getWidth() |
void |
initEntity() |
isBaby, isBreedingItem, onInteractattack, collidingWith, entityBaseTick, entityBaseTick, getAirTicks, getDrag, getGravity, getLineOfSight, getLineOfSight, getLineOfSight, getMovementSpeed, getTargetBlock, getTargetBlock, hasLineOfSight, kill, knockBack, loadAdditionalData, saveAdditionalData, setAirTicks, setHealth, setMovementSpeedaddEffect, addMotion, addMovement, attack, broadcastLinkPacket, canBeMovedByCurrents, canClimb, canClimbWalls, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, canTriggerWalking, checkBlockCollision, checkChunks, checkGroundState, checkObstruction, checkObstruction, close, createAddEntityPacket, despawnFrom, despawnFromAll, dismount, extinguish, fall, fastMove, getAbsorption, getAir, getBaseOffset, getBlocksAround, getBoundingBox, getCardinalDirection, getCollisionBlocks, getData, getDirection, getDirectionPlane, getDirectionVector, getEffect, getEffects, getEyeHeight, getFireTicks, getHealth, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMetadata, getMotion, getMountedOffset, getNameTag, getNoDamageTicks, getOwner, getPassenger, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getScoreTag, getSeatPosition, getServer, getStepHeight, getTag, getType, getUniqueId, getVehicle, getViewers, getX, getY, getYaw, getZ, handleLavaMovement, hasControllingPassenger, hasEffect, hasMetadata, hasNameTag, heal, heal, init, isAlive, isClosed, isControlling, isImmobile, isInsideOfFire, isInsideOfSolid, isInsideOfWater, isInvulnerable, isNameTagAlwaysVisible, isNameTagVisible, isOnGround, isPassenger, mount, move, move, onCollideWithPlayer, onDismount, onEntityCollision, onInteract, onMount, onStruckByLightning, onUpdate, recalculateBoundingBox, recalculateEffectColor, removeAllEffects, removeEffect, removeMetadata, resetFallDistance, respawnToAll, scheduleUpdate, sendData, sendData, sendFlags, sendPotionEffects, setAbsorption, setAir, setCanClimb, setCanClimb, setCanClimbWalls, setCanClimbWalls, setFallDistance, setHighestPosition, setImmobile, setImmobile, setInvulnerable, setLastDamageCause, setMaxHealth, setMetadata, setMotion, setNameTag, setNameTagAlwaysVisible, setNameTagAlwaysVisible, setNameTagVisible, setNameTagVisible, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setScoreTag, setSeatPosition, spawnTo, spawnToAll, switchLevel, teleport, teleport, teleport, teleport, toString, updateFallState, updateMovement, updatePassengerPosition, updatePassengersclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddEffect, attack, attack, canBeMovedByCurrents, canCollide, canCollideWith, canPassThrough, canTriggerPressurePlate, close, despawnFrom, despawnFromAll, dismount, extinguish, fall, getAbsorption, getBoundingBox, getData, getDirection, getDirectionPlane, getDirectionVector, getDrag, getEffect, getEffects, getEyeHeight, getFireTicks, getGravity, getHealth, getHighestPosition, getHorizontalDirection, getLastDamageCause, getLength, getLevel, getLocation, getMaxHealth, getMotion, getNameTag, getNoDamageTicks, getOwner, getPassengers, getPitch, getPosition, getRuntimeId, getScale, getSeatPosition, getServer, getTag, getType, getUniqueId, getVehicle, getViewers, getX, getY, getYaw, getZ, hasControllingPassenger, hasEffect, hasNameTag, heal, heal, isAlive, isClosed, isControlling, isNameTagVisible, isOnFire, isOnGround, isPassenger, isUndead, kill, loadAdditionalData, mount, mount, onDismount, onEntityCollision, onInteract, onMount, onStruckByLightning, onUpdate, removeAllEffects, removeEffect, resetFallDistance, saveAdditionalData, setAbsorption, setHealth, setHighestPosition, setMaxHealth, setMotion, setNameTag, setNoDamageTicks, setOnFire, setOnGround, setOwner, setPosition, setPositionAndRotation, setRotation, setScale, setSeatPosition, spawnTo, spawnToAll, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatapublic EntityParrot(EntityType<Parrot> type, Location location)
public String getName()
getName in interface EntitygetName in class BaseEntitypublic float getWidth()
getWidth in interface EntitygetWidth in class BaseEntitypublic float getHeight()
getHeight in interface EntitygetHeight in class BaseEntitypublic void initEntity()
initEntity in class BaseEntitypublic Item[] getDrops()
getDrops in class EntityLivingCopyright © 2020. All rights reserved.